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Showing 1 to 15 of 23 results Save | Export
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Belle Dang; Andy Nguyen; Sanna Järvelä – Journal of Learning Analytics, 2024
Socially shared regulation in learning (SSRL) contributes to successful collaborative learning (CL). Empirical research into SSRL has received considerable attention recently, with increasingly available multimodal data, advanced learning analytics (LA), and artificial intelligence (AI) providing promising research avenues. Yet, integrating these…
Descriptors: Learning Analytics, Cooperative Learning, Artificial Intelligence, Epistemology
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Palmgren-Neuvonen, Laura; Littleton, Karen; Hirvonen, Noora – Information and Learning Sciences, 2021
Purpose: The purpose of this study is to examine how dialogic spaces were co-constituted (opened, broadened and deepened) between students engaged in divergent and convergent collaborative learning tasks, orchestrated by teachers in Finnish primary and secondary schools. The concept of dialogic space refers to a dynamic, shared resource of ideas…
Descriptors: Cooperative Learning, Elementary Secondary Education, Interaction, Story Telling
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Isohätälä, Jaana; Näykki, Piia; Järvelä, Sanna – Scandinavian Journal of Educational Research, 2020
Collaborative learning involves fluctuations in how students participate in social interaction and how they engage in interactions that are cognitive (e.g., sharing knowledge, monitoring learning) and more socio-emotional (e.g., encouragement, positive appraisal) in nature. Few studies have investigated how participation in social interaction…
Descriptors: Cooperative Learning, Student Participation, Cognitive Processes, Social Emotional Learning
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Rusk, Fredrik; Ståhl, Matilda – Classroom Discourse, 2022
This study investigates the video game play of a multiplayer first-person shooter, Counter-Strike: Global Offensive, as part of an esports programme at a vocational school. The game environment is multilingual, and the focal participants are all Finnish-Swedish bilinguals who are proficient in English. The study focuses on the action of providing…
Descriptors: Video Games, Vocational Schools, Interaction, Teamwork
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Lämsä, Joni; Uribe, Pablo; Jiménez, Abelino; Caballero, Daniela; Hämäläinen, Raija; Araya, Roberto – Journal of Learning Analytics, 2021
Scholars have applied automatic content analysis to study computer-mediated communication in computer-supported collaborative learning (CSCL). Since CSCL also takes place in face-to-face interactions, we studied the automatic coding accuracy of manually transcribed face-to-face communication. We conducted our study in an authentic higher-education…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Synchronous Communication, Learning Analytics
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Elo, Janne; Pörn, Michaela – International Journal of Bilingual Education and Bilingualism, 2021
In tandem learning, a model for two-way language learning originally developed for non-formal education, language is learned through interaction between two native speakers with different first languages learning each other's languages in cooperation. A high level of authentic learning characterises this model. The original tandem learning model…
Descriptors: Cooperative Learning, Authentic Learning, Second Language Learning, Curriculum Implementation
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Murphy, Victoria L.; Coiro, Julie; Kiili, Carita – Journal of Interactive Media in Education, 2019
Online inquiry, or using the Internet to generate questions and then search for, analyse, and synthesise information about these questions, is an essential part of digital literacy. However, processes involved in online inquiry are substantially complex. Prior research suggests that digital platforms can scaffold online inquiry processes.…
Descriptors: Inquiry, Internet, Educational Technology, Technology Uses in Education
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Yliverronen, Virpi; Marjanen, Päivi; Seitamaa-Hakkarainen, Pirita – Design and Technology Education, 2018
The purpose of this study was to explore six-year-old Finnish preschoolers' collaboration during a designing session, where they received a task to collaboratively design and sketch forest animals' nests. Peer interaction is a natural part of craft, design and technology education because the learning situation itself provides various…
Descriptors: Cooperative Learning, Peer Relationship, Design, Foreign Countries
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Järvenoja, Hanna; Järvelä, Sanna; Törmänen, Tiina; Näykki, Piia; Malmberg, Jonna; Kurki, Kristiina; Mykkänen, Arttu; Isohätälä, Jaana – Frontline Learning Research, 2018
This paper describes our research approach in which we have focused on situational and contextual variations in motivation and emotion regulation to better understand its role, appearance and function in collaborative learning situations. We have used research designs that employ process-oriented measures combined with subjective interpretations…
Descriptors: Student Motivation, Emotional Response, Self Control, Learning Processes
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Näykki, Piia; Järvenoja, Hanna; Järvelä, Sanna; Kirschner, Paul – Scandinavian Journal of Educational Research, 2017
The aim of this process-oriented video-observation study is to explore how groups that perform differently differ in terms of the number, quality, and temporal variation of their content-level (knowledge co-construction) and meta-level (monitoring) activities. Five groups of teacher education students (n = 22) were observed throughout a 3-month…
Descriptors: Teacher Education, Cooperative Learning, Pretests Posttests, Video Technology
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Vuopala, Essi; Hyvönen, Pirkko; Järvelä, Sanna – Active Learning in Higher Education, 2016
Despite the numerous studies on social interaction in collaborative learning, little is known about interaction forms in successful computer-supported collaborative learning situations. The purpose of this study was to explore and understand student interaction in successful collaborative learning during a university course which was mediated by…
Descriptors: Interaction, Cooperative Learning, Computer Uses in Education, College Students
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Westerlund, Heidi; Partti, Heidi; Karlsen, Sidsel – Research Studies in Music Education, 2015
This qualitative instrumental case study explores Finnish student music teachers' experiences of teaching and learning as participants in an intercultural project in Cambodia. The Multicultural Music University project aimed at increasing master's level music education students' intercultural competencies by providing experiences of teaching and…
Descriptors: Qualitative Research, Case Studies, Foreign Countries, Music Teachers
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Cremin, Teresa; Glauert, Esme; Craft, Anna; Compton, Ashley; Stylianidou, Fani – Education 3-13, 2015
In the light of the European Union's interest in creativity and innovation, this paper, drawing on data from the EU project Creative Little Scientists (2011-2014), explores the teaching and learning of science and creativity in Early Years education. The project's conceptual framework, developed from detailed analysis of relevant literatures,…
Descriptors: Science Instruction, Inquiry, Creative Teaching, Creativity
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Hamalainen, Raija – Technology, Pedagogy and Education, 2011
Designing collaborative three-dimensional learning games for vocational learning may be one way to respond to the needs of working life. The theoretical vantage points of collaborative learning for game development and the "design-based research" methodology are described; these have been used to support collaborative learning in the…
Descriptors: Cooperation, Vocational Education, Cooperative Learning, Educational Games
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Kiili, Carita; Laurinen, Leena; Marttunen, Miika; Leu, Donald J. – Journal of Literacy Research, 2012
This study examines how students in Finland (16-18 years of age) constructed meaning and knowledge in a collaborative online reading situation. Student pairs (n = 19) were asked to write a joint essay on a controversial issue. First, the pairs discussed the topic freely to activate their prior knowledge. Next, they gathered source material on the…
Descriptors: Profiles, Prior Learning, Interaction, Foreign Countries
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