Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 3 |
Descriptor
Foreign Countries | 3 |
Gender Differences | 3 |
Interpersonal Communication | 3 |
Parent Child Relationship | 3 |
Video Games | 3 |
Adolescents | 2 |
Age Differences | 2 |
Aggression | 2 |
Computers | 2 |
Correlation | 2 |
Preadolescents | 2 |
More ▼ |
Author
Punamaki, Raija-Leena | 3 |
Wallenius, Marjut | 3 |
Rimpela, Arja | 2 |
Lintonen, Tomi | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 2 |
Reports - Evaluative | 1 |
Education Level
Audience
Location
Finland | 3 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Wallenius, Marjut; Punamaki, Raija-Leena; Rimpela, Arja – Journal of Youth and Adolescence, 2007
The roles of age, social intelligence and parent-child communication in moderating the association between digital game playing and direct and indirect aggression were examined in 478 Finnish 10- and 13-year-old schoolchildren based on self-reports. The results confirmed that digital game violence was directly associated with direct aggression,…
Descriptors: Early Adolescents, Males, Intelligence, Aggression
Wallenius, Marjut; Rimpela, Arja; Punamaki, Raija-Leena; Lintonen, Tomi – Journal of Applied Developmental Psychology, 2008
The aims of this research were to describe Finnish adolescents' different motives for digital game playing, and to examine relations between digital game playing and parent-child communication, school performance, sleeping habits, and perceived health. A questionnaire was used to assess a nationwide postal sample of 12-18-year-old Finns (6761…
Descriptors: Parent Child Relationship, Adolescents, Computers, Motivation
Wallenius, Marjut; Punamaki, Raija-Leena – Journal of Applied Developmental Psychology, 2008
This study investigated the roles of sex, age, and parent-child communication in moderating the association between digital game violence and direct aggression in a two-year longitudinal study. Finnish 12- and 15-year-old adolescents (N = 316) participated in the follow-up survey. As hypothesized, digital game violence was linked to direct…
Descriptors: Aggression, Parent Role, At Risk Persons, Adolescents