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Xinyi Wang; Mohd Nazri Bin Abdul Rahman; Mohd Shahril Nizam Shaharom – Cogent Education, 2024
Augmented reality (AR) technology is increasingly utilized in cognitive development and education of preschoolers. The Augmented Reality Integrated STEM Preschooler (ARISP) module combines AR technology with STEM (Science, Technology, Engineering, and Mathematics) in teaching and learning activity. This study aims to assess the impacts of the…
Descriptors: Foreign Countries, Preschool Education, STEM Education, Learning Activities
Yuan, Ying – Education and Information Technologies, 2022
In order to understand the real situation of classroom teaching under the environment of information technology and the problems existing in the integration of information technology and curriculum in actual classroom teaching, this paper takes multimedia, interactive electronic whiteboard and Moodle platform as the research and analysis object…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Integrated Learning Systems
Development of a Platform for State Online Education Services: Design Concept Based on Meta-Universe
Guomin Chen; Yingwei Jin; Pengrun Chen – Education and Information Technologies, 2024
The incorporation of metaverse technology in education, particularly within standardized state educational frameworks, holds promise for significant improvements in learning outcomes. This study aimed to assess the effectiveness of integrating an online metaverse platform into state educational services, thereby fostering the development of…
Descriptors: Foreign Countries, Middle School Students, High School Students, Grade 7
Kaidbey, Mona; Zhen, Sui; Wong, Sylvia; Navchaa, Suren; Junjian, Gaoshan – American Journal of Sexuality Education, 2023
"Live streaming comprehensive sexuality education (CSE) to rural schools in China's western region" is an innovative program that was implemented by the United Nations Population Fund (UNFPA), Marie Stopes International of China (MSIC), and the Chinese Family Planning Association (CFPA) between September and December 2020. An 8-week CSE…
Descriptors: Program Effectiveness, Sex Education, Technology Uses in Education, Video Technology
Fuhai An; Linjin Xi; Jingyi Yu – Education and Information Technologies, 2024
The current study assessed 495 middle school students in China using self-report questionnaires, to examine the multiple mediating effects of intrinsic motivation and learning engagement (vitality, dedication and absorption) in the relations between technology acceptance and students' self-regulated learning. The results indicated that technology…
Descriptors: Learner Engagement, Middle School Students, Metacognition, Learning Motivation
Yaohua Huang; Chengbo Zhang – International Journal of Web-Based Learning and Teaching Technologies, 2024
This study combines link grammar (LG) detector with N-grammar model to analyze and evaluate grammar in compositions. And then the composition level is judged through information entropy. Finally, the composition score is calculated based on the overall composition level and grammar weight. The experimental results show that the combined weight of…
Descriptors: Grammar, Student Evaluation, Artificial Intelligence, Writing (Composition)
Zhong, Cheng; Lyu, Keyi – SAGE Open, 2022
During the COVID-19 pandemic, online learning has experienced increasing utilization and poses new challenges for schoolteachers to engage students. Project-based Learning (PBL) is widely acknowledged as an effective pedagogy for motivating and involving students. However, few studies have examined scaffolds that facilitate student engagement in…
Descriptors: Foreign Countries, Scaffolding (Teaching Technique), Middle School Students, Learner Engagement
Baruch, Alona Forkosh, Ed.; Tal, Hagit Meishar, Ed. – IGI Global, 2019
The use of mobile technology for learning in organizations and the workplace is spreading widely with the development of infrastructure and devices that allow ubiquitous learning and training. Since learning, teaching, and training in a mobile-saturated environment is a developing field, implications for a combined overview of these topics may be…
Descriptors: Technology Uses in Education, Electronic Learning, Best Practices, Workplace Learning
Xu, Tugen; Xu, Jiaying; Xu, Xiaoqing; Lu, Jijian – Journal of Baltic Science Education, 2023
This paper proposes a blended teaching design model on WeChat Platform-based SPOC and carries out an empirical study of its applicability and effectiveness in lower-secondary school science teaching. Participants were from two eighth grade classes with different academic performance, and after conducting the same blended teaching, it was found…
Descriptors: Blended Learning, Social Media, Information Technology, MOOCs
Sun, Mengting; Meng, Shuxin – Youth & Society, 2023
In tracing two Chinese rural middle school classes for 3 years, this study found the positive impact of adopting the algorithm-based mobile short video platform Douyin on rural adolescents' intrinsic motivation. The application's broad adoption has reshaped the social processes supporting adolescent users' intrinsic motivation and spontaneous…
Descriptors: Foreign Countries, Middle School Students, Early Adolescents, Student Motivation
Di Zhang; Gwo-Jen Hwang; Shih-Ting Chu – Interactive Learning Environments, 2024
When encountering difficulties in conventional educational games, learners seldom self-regulate to discover and organize the learning content in the game environment. With the development of the human-computer interaction technology, computer agents are gradually being applied to educational games to provide personalized guidance or support to…
Descriptors: Intelligent Tutoring Systems, Educational Games, Technology Uses in Education, Academic Achievement
Huangfu, Qian; Li, Hong; Tang, Sanshan; Wang, Jianrong; Liu, Qian; Chen, Guojun – Chemistry Education Research and Practice, 2022
Although the chemical literature contains many studies of multimedia-based learning and teacher enthusiasm, there is a paucity of research on whether and to what extent teacher enthusiasm in video lectures affects students' learning, especially in chemistry. In this context, this mixed-method study used eye tracking and quantitative analysis to…
Descriptors: Teacher Attitudes, Chemistry, Science Instruction, Middle School Students
van der Meij, Hans – British Journal of Educational Technology, 2019
The effectiveness of demonstration-based training (DBT) videos for software training has been investigated for a Western audience. These studies have generally found that the demonstration videos significantly enhanced self-efficacy and task performance, but also that there was a gap between task practice and learning with the latter lagging…
Descriptors: Advance Organizers, Foreign Countries, Teaching Methods, Computer Software
Wang, Yang – International Journal of Science Education, Part B: Communication and Public Engagement, 2022
This study is to examine the effects of AR Game-based science learning on students' engagement, learning performance, and satisfaction towards physics learning. Based on the marker-based AR technology, an Augmented Reality Game-based Science Learning (ARGSL) system was designed and developed to support students' physics learning. A…
Descriptors: Computer Simulation, Game Based Learning, Learner Engagement, Physics
Dai, Daxiang; Xia, Xuyue – Best Evidence in Chinese Education, 2020
The school self-developed e-learning platform can provide students with real and non-real-time learning resources based on its personalized learning properties like self-owned teaching conditions and levels. Meanwhile, it is beneficial to students' independent study and academic performance. During the COVID-19 pandemic, schools in China adopted…
Descriptors: Foreign Countries, COVID-19, Pandemics, Educational Technology