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Danyang Xu; Suwat Julsuwan – Journal of Education and Learning, 2024
The objectives of this article were: 1) to investigate the components and indicators of Technology Leadership of Teachers in Public Art Education Management in Nanning; 2) to examine the current conditions, desired conditions, and the necessity for developing Technology Leadership of Teachers in Public Art Education Management in Nanning; and 3)…
Descriptors: Foreign Countries, College Faculty, Art Education, Leadership Training
Xiangqun Wang – International Journal of Information and Communication Technology Education, 2024
With the development of social economy, the globalization of the world has become an inevitable trend. However, the cultures of various countries and nationalities in the world are constantly communicating and merging with each other; the folk art in China has been greatly impacted, and the traditional culture with distinctive national…
Descriptors: Foreign Countries, Art Education, Folk Culture, Telecommunications
Qi An – Education and Information Technologies, 2024
This study aims to explore the impact of a digital learning program on the motivation and well-being of students in the art industry in China. The use of competitive digital tools as a means of self-expression contributes to effective academic performance and employment. The study covered 82 first-year students from the [The Guangzhou Academy of…
Descriptors: Program Effectiveness, Technology Uses in Education, Educational Technology, Information Technology
Xiaohu Xie; Tao Wang – Education and Information Technologies, 2024
Technological progress has a significant impact on higher education and increases the popularity of artificial intelligence technologies in universities of different countries. This research was based at Tianshui Normal University in China. The authors examined the impact of an interactive learning environment based on artificial intelligence in…
Descriptors: Artificial Intelligence, Technology Uses in Education, Influence of Technology, Foreign Countries
Gu, Chao; Sun, Jie; Chen, Tong; Miao, Wei; Yang, Yunshuo; Lin, Shuyuan; Chen, Jiangjie – Journal of Intelligence, 2022
In terms of the teaching process of matte painting, it is essential for students to develop a sound understanding of the relationship between virtual and physical environments. In this study, first-person view (FPV) drones are applied to matte painting courses to evaluate the effectiveness of the teaching, and to propose more effective design…
Descriptors: Art Education, Painting (Visual Arts), Robotics, Aviation Technology
Jue-Qi Guan; Wen-Zhuo Wang; Xiao-Feng Wang; Jiong Zhu; Gwo-Jen Hwang – Educational Technology Research and Development, 2024
Painting is the most fundamental kind of art, and is one important part of creative practice in art courses. In typical painting classes, students paint a picture independently with only a few theoretical explanations and may lack authentic experience of the painting topic. It would therefore be meaningful to construct a new painting form to…
Descriptors: Painting (Visual Arts), Art Education, Creativity, Computer Simulation
Qi An – Education and Information Technologies, 2024
The importance of using innovative technologies in modern education is continuously growing. This paper examines the influence of intelligent painting systems (IPS) on student self-efficacy and involvement. The conducted study involved 234 students from the Guangzhou Academy of Fine Arts. An experimental approach was used to ensure scientific…
Descriptors: Foreign Countries, College Students, Art Education, Painting (Visual Arts)
Xinyi Wang; Xiaofan Yu – SAGE Open, 2024
Although learning with mobile educational applications (apps) has become popular in higher education, the factors accounting for students' voluntary continuous usage have not yet been investigated fully. This study aims to understand art students' continuance intention by combining the "expectation-confirmation model" ("ECM")…
Descriptors: Art Education, Student Attitudes, Stress Variables, Value Judgment
Guan, Jue-Qi; Wang, Liang-Hui; Chen, Qu; Jin, Kai; Hwang, Gwo-Jen – Interactive Learning Environments, 2023
Pottery making in technology education aims to foster students' practical and creative ability. In a typical pottery making class, students receive the teacher's instruction on the fundamental techniques used in pottery making and have opportunities to practice. It is meaningful to construct an observation-doing-reflection process for students in…
Descriptors: Ceramics, Art Education, Educational Technology, Computer Simulation
Gao, Min – Science Insights Education Frontiers, 2021
Chinese traditional art education plays a unique role in transmitting traditional culture and in developing social civilization but is limited by the monotony of the teaching model structure, its inflexibility in learning time and space, constraints in the teaching scale, and lack of immersive experience. This article discusses the application of…
Descriptors: Art Education, Asian Culture, Computer Simulation, Teaching Methods
Rakhat, Berikbol; Kuralay, Bekbolatova; Akmaral, Smanova; Zhanar, Nebessayeva; Miyat, Dzhanaev – World Journal on Educational Technology: Current Issues, 2021
The aim of this study was to determine the examination of the researches about the use of technology by fine arts teachers. The study was conducted according to the content and citation analysis model. In this context, Web of Science (WOS) Core Collection indexes were included. In the document scanning in the WOS environment, the keywords 'Fine…
Descriptors: Foreign Countries, Technology Uses in Education, Art Education, Fine Arts
Hai Zhang; Zeguo Wang; Shiying Zong; Haochen Wu; Rong Jiang; Yulu Cui; Siwei Li; Hui Luo – Educational Technology & Society, 2024
Artificial intelligence (AI) has seen rapid advancements, establishing itself as a robust tool for fostering accessible teaching and learning environments. Nevertheless, the efficacy of these intelligent learning settings in bolstering the engagement and learning outcomes for students with hearing impairments warrants further investigation. This…
Descriptors: Student Attitudes, Hearing Impairments, Students with Disabilities, Artificial Intelligence
Shared Learning Objectives in Interdisciplinary Projects: Game Design in a Sino-Scandinavian Context
Engström, Henrik; Lyu, Ruimin; Backlund, Per; Toftedahl, Marcus; Ehmsen, Palle Rosendahl – Journal of University Teaching and Learning Practice, 2020
The learning goals of project-based courses are typically specific for each involved discipline. Game development is deeply interdisciplinary and some of its core principles are shared across disciplines, from art to programming. This article presents a project-based approach where students majoring in arts and students majoring in technology…
Descriptors: Interdisciplinary Approach, Active Learning, Student Projects, Art Education
Brown, Lisa R., Ed.; Holyoke, Laura, Ed.; Hunter-Johnson, Yvonne, Ed.; McNamara, Billie, Ed. – American Association for Adult and Continuing Education, 2022
The American Association for Adult Continuing Education Conference Theme Adaptability, Flexibility, and Sustainability--Adult Education in Dynamic Times is a reflection of the association's global commitment to Transforming Lives and Communities across the spectrum. For the past three years, the American Association has worked to codify and…
Descriptors: Adult Education, Continuing Education, Educational Change, Art Education
Kan, Koon Hwee – International Journal of Education & the Arts, 2011
Based on a series of videoconferences held between two universities, one located in China and another in the United States, this pilot curriculum study illustrates how successful interglobal communication via synchronized educational technology requires detailed planning and the use of a substantial number of pedagogical strategies. Achieving the…
Descriptors: Foreign Countries, Educational Technology, Videoconferencing, Computer Mediated Communication
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