Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 3 |
Descriptor
Author
Shadiev, Rustam | 2 |
Gurgen Gukasyan | 1 |
Huang, Yueh Min | 1 |
Huang, Yueh-Min | 1 |
Liliya Nasyrova | 1 |
Wang, Xueying | 1 |
Xueying, Wang | 1 |
Zhiyang Lin | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Education Level
Higher Education | 3 |
Postsecondary Education | 3 |
Audience
Location
China | 3 |
Uzbekistan | 3 |
Mongolia | 1 |
Russia | 1 |
Tajikistan | 1 |
Turkmenistan | 1 |
Vietnam | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Zhiyang Lin; Gurgen Gukasyan; Liliya Nasyrova – Education and Information Technologies, 2024
This research aims to investigate the correlation between the academic performance of migrant students and their cultural integration within the context of international education. Additionally, it seeks to identify an optimal acculturation strategy that enhances the academic outcomes of migrant students and explores the influence of VR…
Descriptors: Correlation, Academic Achievement, Immigrants, Computer Simulation
Shadiev, Rustam; Wang, Xueying; Huang, Yueh-Min – Educational Technology Research and Development, 2021
Cross-cultural learning projects were carried out in learning environments created using Web 1.0 or Web 2.0 technologies in previous related studies. However, such environments have a limited ability to provide learners with immersive learning experiences of a foreign culture and fail to make them feel virtually present in a foreign cultural…
Descriptors: Cross Cultural Training, Computer Simulation, Emotional Intelligence, Web 2.0 Technologies
Shadiev, Rustam; Xueying, Wang; Huang, Yueh Min – International Review of Research in Open and Distributed Learning, 2020
Virtual reality (VR) technology makes it possible to create an authentic virtual environment that benefits immersive learning. We designed an intercultural learning activity and applied VR technology to support it. Then, we investigated students' perceptions of the learning activity, VR technology, and intercultural competence (IC) development…
Descriptors: Computer Simulation, Learning Activities, Technology Integration, Foreign Countries