Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 3 |
Descriptor
Foreign Countries | 3 |
Pilot Projects | 3 |
Reliability | 3 |
Undergraduate Students | 2 |
Use Studies | 2 |
Validity | 2 |
Assignments | 1 |
College Outcomes Assessment | 1 |
Comparative Analysis | 1 |
Computer Attitudes | 1 |
Correlation | 1 |
More ▼ |
Author
Chang, Maiga | 1 |
Chen, Ching-Wen | 1 |
Huang, Echo | 1 |
Kinshuk | 1 |
Lu, Chris | 1 |
Moll, Rachel | 1 |
Nielsen, Wendy | 1 |
Simper, Natalie | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Education Level
Higher Education | 2 |
Postsecondary Education | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Simper, Natalie – Teaching & Learning Inquiry, 2018
This paper explores a method to support instructors in assessing cognitive skills in their course, designed to enable aggregation of data across an institution. A rubric authoring tool, "BASICS" (Building Assessment Scaffolds for Intellectual Cognitive Skills) was built as part of the Queen's University Learning Outcomes Assessment (LOA)…
Descriptors: Scoring Rubrics, Thinking Skills, Foreign Countries, College Outcomes Assessment
Moll, Rachel; Nielsen, Wendy – International Journal of Science Education, Part B: Communication and Public Engagement, 2017
The purpose of this study is to describe the development and validation of a survey that examines science students' social media learning behaviours. Inherent in critiques regarding "digital natives" is a need to better understand what the current generation of learners actually do in their social media practices for…
Descriptors: Test Construction, Test Validity, Student Surveys, Social Media
Lu, Chris; Chang, Maiga; Kinshuk; Huang, Echo; Chen, Ching-Wen – Educational Technology & Society, 2014
The research presented in this paper is part of a 5-year renewable national research program in Canada, namely the NSERC/iCORE/Xerox/Markin research chair program that aims to explore possibilities of adaptive mobile learning and to provide learners with a learning environment which facilitates personalized learning at any time and any place. One…
Descriptors: Foreign Countries, Educational Games, Role Playing, Electronic Learning