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Diamond, James; Brunner, Cornelia – Education Development Center, Inc., 2011
Breakthrough, a global human rights organization, produced "America 2049," an alternate-reality game set in a dystopian future in which the United States is on the verge of breaking apart because of an inability to tolerate diversity and promote human rights. During the 12-week game launch, players uncovered artifacts related to the…
Descriptors: Educational Games, United States History, Civil Rights, Social Justice
Longo, Nicholas V. – Center for Information and Research on Civic Learning and Engagement (CIRCLE), University of Maryland, 2005
This study unearths and examines rich models of learning in which multiple institutions collaboratively play a role in promoting civic education. Using historical and ethnographic case study analysis, this paper addresses the research question: What is the role of community in civic education? Specifically, the author examines Hull House and the…
Descriptors: Social Change, Public Education, Folk Schools, Civil Rights
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Russell, William Benedict, III, Ed. – International Society for the Social Studies, 2010
The "ISSS Annual Conference Proceedings" is a peer-reviewed professional publication published once a year following the annual conference. (Individual papers contain references.) [For the 2009 proceedings, see ED504973.]
Descriptors: Social Studies, Proverbs, Social Justice, Global Approach