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Kragness, Haley E.; Ullah, Farhat; Chan, Emma; Moses, Rachel; Cirelli, Laura K. – Developmental Psychology, 2022
Around the world, musical engagement frequently involves movement. Most adults easily clap or sway to a wide range of tempos, even without formal musical training. The link between movement and music emerges early--young infants move more rhythmically to music than speech, but do not reliably align their movements to the beat. Laboratory work…
Descriptors: Music Activities, Familiarity, Motion, Dance
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Peterson, Amy J.; Silver, Gillian K.; Bell, Heather A.; Guinosso, Stephanie A.; Coyle, Karin K. – American Journal of Sexuality Education, 2023
This synthesis of 30 qualitative studies examined young people's views on pornography related to their sexual health. Synthesis revealed pornography use is considered normal by young people, reinforced by its usefulness as a tool for pleasure, information, and instruction in the absence of sufficient sexuality education. However, youth can become…
Descriptors: Pornography, Sexuality, Health Behavior, Social Bias
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Antony-Newman, Max – Educational Review, 2019
As a key predictor of students' academic achievement parental involvement has been in the centre of attention of both educational researchers and policymakers for quite some time. Immigrant parents represent a growing, but under-researched group with its distinctive experiences and expectations. This study provides a systematic synthesis of 40…
Descriptors: Parent Participation, Immigrants, Foreign Countries, Barriers
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Gregory, Sue; Scutter, Sheila; Jacka, Lisa; McDonald, Marcus; Farley, Helen; Newman, Chris – Educational Technology & Society, 2015
Three-dimensional (3D) virtual worlds have been used for more than a decade in higher education for teaching and learning. Since the 1980s, academics began using virtual worlds as an exciting and innovative new technology to provide their students with new learning experiences that were difficult to provide any other way. But since that time,…
Descriptors: Educational Technology, Computer Simulation, Teaching Methods, Higher Education