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Tetikci, Ismail; Erim, Gonca; Bozlak Halaclar, Busra – European Journal of Educational Research, 2021
Individuals' levels of access to contemporary education affect the development level of the societies they live in. Changes and developments in the field of education are important in this sense. Technological advancements experienced in the general field of education have also affected visual arts education, and different points of view have…
Descriptors: Teaching Methods, Visual Arts, Art Education, Information Technology
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Gross, Kelly M. – Studies in Art Education: A Journal of Issues and Research in Art Education, 2021
In this article, I examine inclusion, disability, image making, and representation through case studies in a high school setting. K-12 school settings often focus on student deficits; however, the theories of disability studies provide a critical model for understanding language, disability, and enabling structures that move away from deficit…
Descriptors: Art Education, Art Activities, Visual Arts, Inclusion
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Patresia, Indri; Silitonga, Melva; Ginting, Aminata – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2020
Students' worksheets, as learning material, is important to achieve learning outcomes. This study aimed to develop students' worksheet, based on STEAM (Science, Technology, Engineering, Art, and Mathematics), on ecosystem topics to empower students' science process skills. The Research and Development used 4D model by Thiagarajan. Students'…
Descriptors: Biology, Science Instruction, STEM Education, Art Education
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Odewumi, Michael Olubunmi – Pakistan Journal of Distance and Online Learning, 2020
Web, an internet platform, is accessible through technology devices for given information, but its role has been shifted towards the instructional delivery system. However, its usefulness, utilisation, and importance to learning is yet to be explored. Therefore, the present study investigated the effectiveness of web-based instruction package on…
Descriptors: High School Students, Art Education, Visual Arts, Web Based Instruction
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Quigley, Cassie F.; Herro, Dani; Shekell, Calli; Cian, Heidi; Jacques, Lori – International Journal of Science and Mathematics Education, 2020
STEAM education evolved to address the critical demand for creative transdisciplinary teaching that was under-realized in STEM programs. However, this novel concept has not been clearly conceptualized; this is likely attributed to the lack of a grounding theory to frame STEAM. We propose using connected learning theory to examine a previously…
Descriptors: Art Education, STEM Education, Learner Engagement, Middle School Students
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Lau, Chung-yim – International Journal of Art & Design Education, 2020
It is common in the everyday art class to find many examples of avoidance, omission and exaggeration in young adolescents' depictions of the human figure. When students depict sophisticated human images, they make every effort to avoid the difficult parts, and some students tend to exaggerate the size or distort the shape of the human image. Art…
Descriptors: Foreign Countries, Secondary School Students, Art Education, Visual Arts
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Williams, Rebecca; Debban, Elizabeth – Art Education, 2020
In this article, the authors discuss how incorporating traveling sketchbooks into their preservice art education and high school classrooms allowed students' situated knowledge to cross the boundaries of age and location. They begin with an overview of the evolution of sketchbook use in art education and the emergence of traveling sketchbooks.…
Descriptors: Freehand Drawing, Art Education, Preservice Teacher Education, Preservice Teachers
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Borsuk, Amy – Research in Drama Education, 2020
This interview and response explores the functionalities of the digital platforms Digital Theatre+ (DT+), Drama Online and Cambridge University Press as represented by the interviewees, with a focus on Robert Delamere's DT+. Delamere discusses the history of DT+, and his vision for it to become a site where students can create 'remixes' of DT+…
Descriptors: Theater Arts, Electronic Learning, Art Education, English Literature
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Utomo, Anjar Putro; Hasanah, Luthfiyatul; Hariyadi, Slamet; Narulita, Erlia; Suratno; Umamah, Nurul – International Journal of Instruction, 2020
This study aims to determine the effectiveness of the STEAM (Science, Technology, Engineering, Arts, and Mathematics)-based biotechnology module equipped with flash animation for learning biology in high school. This research was conducted in a high school, involving 32 students of Year XII. The research design was the design model for development…
Descriptors: Art Education, STEM Education, Instructional Effectiveness, Biotechnology
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McSheaffrey, Rebecca – Film Education Journal, 2020
This article explores the findings of research conducted with two focus groups of English high school students in 2018 that centred on the aspirations of young people to work in the British film industry. First identifying the conceptions of 'aspiration' articulated within British public and policy discourses associated with the film industry,…
Descriptors: Films, High School Students, Public Policy, Occupational Aspiration
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Camillia Matuk; Ralph Vacca; Anna Amato; Megan Silander; Kayla DesPortes; Peter J. Woods; Marian Tes – Information and Learning Sciences, 2024
Purpose: Arts-integration is a promising approach to building students' abilities to create and critique arguments with data, also known as informal inferential reasoning (IIR). However, differences in disciplinary practices and routines, as well as school organization and culture, can pose barriers to subject integration. The purpose of this…
Descriptors: Middle School Teachers, Art Education, Art Teachers, Data
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Baiden, Dhara – Gifted Child Today, 2021
The "EncycloMEdia" project provides a stimulating project-based opportunity for gifted and talented students in the middle and upper grades. Its first component is an arts-integration piece in the form of an altered book. The second component is a cumulative assessment document containing students' text-based analyses that correspond to…
Descriptors: Academically Gifted, Student Needs, Interdisciplinary Approach, Active Learning
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Chung, Sheng Kuan; Li, Dan – International Journal of Education & the Arts, 2021
A curriculum that integrates Science, Technology, Engineering, and Mathematics (called STEM education) has been implemented in K-12 schools in the United States for several years. The purpose of this article is to explore the further integration of issues-based art education into STEM education (hereafter-called issues-based STEAM education) to…
Descriptors: Art Education, STEM Education, Foreign Countries, High Schools
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Richard Selase Gbadegbe; Joseph Amewu; Elikem Krampa; Samuel Nii Adamah Sampah – Cogent Education, 2024
There is a high interest for graphic design among the visual art disciplines in Ghana and several factors account for this. The purpose of this study was to investigate the factors that influence the preference for graphic design as the preferred visual art subject. To carry out this task, purposive sampling technique was employed to collect data…
Descriptors: Foreign Countries, High School Students, Undergraduate Students, Computer Assisted Design
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Varela, Teresa; Palaré, Odete; Menezes, Sofia – Education Sciences, 2020
This text presents a reflection on the elements that coinfluence creative processes in learning. This study highlights a specific period in secondary education at the António Arroio Art School in Lisbon, Portugal, developed during the curricular activity Training in Working Context with students of the 12th grade. It aims to identify interpersonal…
Descriptors: Foreign Countries, Art Education, Grade 12, Creativity
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