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Showing 1 to 15 of 98 results Save | Export
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Brandt, Edward C.; Columba, Lynn – Mathematics Teaching Research Journal, 2022
Over the past decade, there has been an urgent calling for the improvement of teaching and learning of mathematics. At that same time, research has provided promising findings in the value of self-regulation and choice on learning for student achievement. With the ever-increasing availability of resources for educators to support student learning,…
Descriptors: Blended Learning, Student Motivation, Mathematics Achievement, Learning Strategies
Shawndra Lyn Fordham – ProQuest LLC, 2024
Integrating Course-based Undergraduate Research Experiences (CUREs) into introductory STEM courses at the university level has been recognized as important in increasing persistence in STEM. A significant area of attrition from the STEM pathway, however, occurs during secondary school when student interest in STEM rapidly declines. In this study,…
Descriptors: STEM Education, Secondary School Students, Learner Engagement, Student Research
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Cathy Weng; Khanh Nguyen Phuong Tran; Chi-Chuan Yang; Hsuan-I. Huang; Hsuan Chen – Education and Information Technologies, 2024
An augmented reality (AR)-integrated gamification learning approach in an electronics course was developed in this study to help students better understand the concepts while simultaneously increasing their motivation. An experimental study was conducted to examine the effectiveness of the AR-integrated gamification approach on students' learning…
Descriptors: Computer Simulation, Gamification, Vocational Schools, High School Students
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Parlakay, Eda Salman; Koç, Yasemin – International Journal of Progressive Education, 2020
This study aims to investigate the effects of Science Technology Education Math (STEM) practices on academic achievement and motivations of students in the 5th grade of middle school in "Exploring and Knowing the World of Living Creatures" section in Science lecture. The study was designed in a semi-experimental pattern with pre-test…
Descriptors: STEM Education, Academic Achievement, Student Motivation, Grade 5
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Christidamayani, Agatha Puri; Kristanto, Yosep Dwi – Online Submission, 2020
Posing high-quality problems is a critical skill to be possessed by students in learning mathematics. However, it is still limited in literature in answering whether problem posing learning model effective in improving students' learning achievement and motivation. Therefore, the present study aims to investigate the effect of problem posing…
Descriptors: Problem Solving, Academic Achievement, Student Motivation, Learning Motivation
ElAdl, Adel M.; Saad, Mourad Ali Eissa – Online Submission, 2019
This study aims to investigate the effect of a brain-based learning program on working memory and academic motivation among tenth grade Omanis students. The sample was selected from students in the tenth grade in basic education in the Sultanate of Oman. The participants in this study were 75 preparatory school students. Experimental group (EG)…
Descriptors: Brain Hemisphere Functions, Teaching Methods, Short Term Memory, Student Motivation
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Kuo, Yen-Ruey; Tuan, Hsiao-Lin; Chin, Chi-Chin – International Journal of Science and Mathematics Education, 2019
This study aimed to explore low and non-low achievers' motivation towards science learning among 8th graders in two public schools in central Taiwan under inquiry-based instruction. Mixed design research methods were adopted, and students were divided into experimental (n = 56) and control groups (n = 45). Six non-consecutive inquiry units…
Descriptors: Low Achievement, Student Motivation, Scientific Attitudes, Student Attitudes
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Potdevin, F.; Vors, O.; Huchez, A.; Lamour, M.; Davids, K.; Schnitzler, C. – Physical Education and Sport Pedagogy, 2018
Background: Much of the existing research concerning the use of video feedback (VFB) to enhance motor learning has been undertaken under strictly controlled experimental conditions. Few studies have sought to explore the impact of VFB on the skill learning experience of the students in a structured, school-based physical education (PE) setting.…
Descriptors: Video Technology, Feedback (Response), Physical Education, Novices
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Lee, Youngjin – Journal of Educational Technology Systems, 2019
Compared with classroom learning, online learning requires students to self-regulate their learning processes and to maintain their motivation to achieve their learning goals. This study investigated whether the interventions based on the Attention, Relevance, Confidence, and Satisfaction model and the modified Introducing the new concepts,…
Descriptors: Student Motivation, Self Management, Mathematics Instruction, Educational Environment
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Ting, Jing Jing; Ahmad Tarmizi, Rohani; Abu Bakar, Kamariah; Aralas, Dalia – International Journal of Mathematical Education in Science and Technology, 2018
This study investigates the effect of utilizing variation theory approach (VTA) on students' algebraic achievement and their motivation in learning algebra. The study used quasi-experimental non-equivalent control group research design. It involved 114 Form Two students in four intact classes (two classes were from an urban school, another two…
Descriptors: Algebra, Urban Youth, Rural Youth, Mathematics Instruction
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Hannel, Stacey L.; Cuevas, Joshua – Georgia Educational Researcher, 2018
This study was conducted to investigate whether or not computer-based simulations had a greater impact on science achievement compared to traditional hands-on methods for middle school students in an on-level science course. The study also sought to determine if either method had an impact on retention as well as motivation. The participants in…
Descriptors: Science Achievement, Student Motivation, Computer Simulation, Hands on Science
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Fund, Zvia; Madjar, Nir – International Journal of Science Education, 2018
The current study focused on scaffolding programmes, including cognitive and meta-cognitive components, for science problem solving in a computerised learning environment to identify their unique effects on aspects of student motivation. Using expectancy-value theory as a conceptual framework, the current study focused on two motivational aspects:…
Descriptors: Scaffolding (Teaching Technique), Problem Solving, Student Motivation, Grade 7
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Bipp, Tanja; Kleingeld, Ad; van Mierlo, Heleen; Kunde, Wilfried – Journal of Experimental Education, 2017
We investigated the impact of subconscious goals on academic performance in two field experiments. We show that unobtrusive priming of goals with regard to achievement motivation by means of a photograph improves performance in different educational contexts. High-school students who were exposed to an achievement-related photograph achieved…
Descriptors: Academic Achievement, Goal Orientation, Photography, Cost Effectiveness
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Garneli, Varvara; Giannakos, Michail; Chorianopoulos, Konstantinos – British Journal of Educational Technology, 2017
Research into educational technology has evaluated new computer-based systems as tools for improving students' academic performance and engagement. Serious games should also be considered as an alternative pedagogical medium for attracting students with different needs and expectations. In this field study, we empirically examined different forms…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Educational Games
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Atoum, Adnan Yousef; Abu-Hilal, Hind Hussain – SAGE Open, 2017
The present study aimed at exploring the effectiveness of a training program based on goal orientations. A sample of 69 female students at Tala' Al-Ali School in Jordan was chosen and distributed randomly into the experimental and control groups. To achieve the objectives of this study, the researchers had constructed training program to modify…
Descriptors: Foreign Countries, Goal Orientation, Females, High School Students
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