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Champion, Joe; Crawford, Angela R.; Carney, Michele – North American Chapter of the International Group for the Psychology of Mathematics Education, 2020
One of the most intransigent problems in mathematics education is the culturally-influenced divide between classroom practice and educational research. This paper describes our explicit attempt to bridge that divide by translating research on instructional practices linked to improving students' mathematics achievement into a brief guide outlining…
Descriptors: Mathematics Education, Mathematics Instruction, Instructional Effectiveness, Educational Research
Crone, Deanne A.; Stoolmiller, Michael; Baker, Scott K.; Fien, Hank; Turtura, Jessica; Strand Cary, Mari; Kennedy, Patrick C.; Nelson, Nancy; Kame'enui, Edward J. – Assessment for Effective Intervention, 2019
We present the results of a study of local education agency (LEA)-based interventions to improve the reading outcomes of struggling readers in sixth grade. The sample included 1,076 intervention students and 3,644 comparison students. Regression discontinuity was used to evaluate intervention impact. The study contributes to the field by…
Descriptors: Theory Practice Relationship, Research and Development, Grade 6, Middle School Students
Salen, Katie; Torres, Robert; Wolozin, Loretta; Rufo-Tepper, Rebecca; Shapiro, Arana – MIT Press (BK), 2011
Quest to Learn, an innovative school for grades 6 to 12 in New York City, grew out of the idea that gaming and game design offer a promising new paradigm for curriculum and learning. The designers of Quest to Learn developed an approach to learning that draws from what games do best: drop kids into inquiry-based, complex problem spaces that are…
Descriptors: Video Technology, Research and Development, Games, Educational Innovation