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Crook, Kayla C.; Ringdahl, Joel E.; Cooper, Rosie N.; Quinland, Kadijah; Mangum, Dan R.; Zabala, Karla – Journal of Positive Behavior Interventions, 2023
The Caught Being Good Game (CBGG) is an evidence-based practice used in classrooms to reduce disruptive classroom behavior. This approach to classwide intervention has been implemented and its effectiveness demonstrated across grade levels and types of disruptive behavior. Teachers report that the CBGG is an easy classroom management strategy to…
Descriptors: Game Based Learning, Student Behavior, Intervention, Positive Reinforcement
Rodriguez, Billie Jo; Anderson, Cynthia M. – Journal of Positive Behavior Interventions, 2014
Total group contingencies, a variation of interdependent group contingencies, provide educators with an efficient and effective mechanism to improve social behavior and increase academic skills. Their utility has not been examined in small educational groups. This is unfortunate as supplemental instruction frequently is delivered in small group…
Descriptors: Social Behavior, Intervention, Small Group Instruction, Fidelity