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Kjällander, Susanne; Frankenberg, Sofia Johnson – International Journal of Research & Method in Education, 2018
This article takes its point of departure in the research methodology of a comprehensive and multi-disciplinary innovative intervention study in Swedish preschools with preschoolers aged 3-5, involving two digital learning games focusing early math and executive functions. Based on a combination of video-ethnography, focus groups, field notes and…
Descriptors: Foreign Countries, Intervention, Preschool Education, Preschool Children
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Tokac, Umit; Novak, Elena; Thompson, Christopher G. – Journal of Computer Assisted Learning, 2019
This meta-analysis investigated the effects of learning video games on mathematics achievement of PreK-12th-grade students compared with traditional classroom instructional methods. Results from the 24 collected studies showed heterogeneity among effect sizes, both in magnitude and direction. Using a random effects model, a small but marginally…
Descriptors: Meta Analysis, Mathematics Instruction, Mathematics Achievement, Teaching Methods
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Lampard, Amy M.; Jurkowski, Janine M.; Davison, Kirsten K. – Health Education & Behavior, 2013
Parents' rules regarding child television, DVD, video game, and computer use (screen time) have been associated with lower screen use in children. This study aimed to identify modifiable correlates of this behavior by examining social-cognitive predictors of parents' restriction of child screen time. Low-income parents ("N" = 147) of…
Descriptors: Low Income, Screening Tests, Correlation, Television Viewing