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Lisa Kervin; Jessica Mantei; Maria Clara Selina Rivera; Cathrine Neilsen-Hewetta – Journal of Museum Education, 2024
This paper captures thinking around the design of a technology-focused play space for children that is on a university campus. Drawing upon characteristics of play and the importance of the goals and values that shape contexts, the opportunity to develop a space designed for children's digital play required careful conceptualization. Children's…
Descriptors: Technology, Digital Literacy, Play, Educational Environment
Matzke, Sarah – Research in Dance Education, 2023
This research investigates how the kinesthetic body forms knowledge of an environment and how that knowledge transforms with the involvement of participants. A Practice as Research (PAR) methodology employs the body as primary agent in cognition. Choreographic and improvisational movement devices assist the task of tracing cognition in…
Descriptors: Dance, Human Body, Cognitive Ability, Spatial Ability
Binbin Qi; Muhua Zhang; Xuefang Zhu; Yanshuang Jiang; Xin Xiang – Education and Information Technologies, 2024
Museum learning is beneficial for social inclusion, deepening partnerships between schools and museums, and increasing levels of pupil attainment. While there have been numerous empirical studies on the use of haptics in formal educational settings, few have explored the effect of haptic interaction on learning outcomes in museum learning. This…
Descriptors: Museums, Tactual Perception, Interaction, Outcomes of Education
Murphy, Kristen L. – ProQuest LLC, 2021
Spatial reasoning is required for many topics in undergraduate mathematics as well as other STEM fields. In calculus specifically, there are few interventions that assess students' spatial skills and provide remediation. Haptic technology is a novel approach to spatial skills remediation due to its unfamiliarity to students and its flexibility…
Descriptors: Remedial Mathematics, Spatial Ability, Calculus, College Freshmen
Shapiro, Leonard; Hobbs, Ella; Keenan, Iain D. – Anatomical Sciences Education, 2023
Anatomical body painting has traditionally been utilized to support learner engagement and understanding of surface anatomy. Learners apply two-dimensional representations of surface markings directly on to the skin, based on the identification of key landmarks. Esthetically satisfying representations of musculature and viscera can also be…
Descriptors: Anatomy, Human Body, Creative Teaching, Freehand Drawing
Jean Langlois; Stanley J. Hamstra; Yvan Dagenais; Renald Lemieux; Marc Lecourtois; Elizabeth Yetisir; Christian Bellemare; Germain Bergeron; George A. Wells – Anatomical Sciences Education, 2024
Haptic perception is used in the anatomy laboratory with the handling of three-dimensional (3D) prosections, dissections, and synthetic models of anatomical structures. Vision-based spatial ability has been found to correlate with performance on tests of 3D anatomy knowledge in previous studies. The objective was to explore whether haptic-based…
Descriptors: Tactual Perception, Visual Perception, Visual Acuity, Spatial Ability
Hector Emilio Will Pinto – ProQuest LLC, 2022
In order to comprehend complex and abstract phenomena, students must partake in the process of learning by integrating complex and invisible components without ever physically encountering or manipulating such components. Prior knowledge and experiences will influence the way students assimilate and model new experiences and knowledge. If prior…
Descriptors: Scientific Concepts, Educational Technology, Science Instruction, Manipulative Materials
Skopnik-Chicago, Marianne; Poblete-Cordero, Katherine; Zamora, Natali; Bastías, Roberto; Lizana, Pablo A. – Anatomical Sciences Education, 2021
One of the most widely used solutions to fix and preserve organic tissues is formaldehyde, despite reservations regarding its toxicity and the fact that formaldehyde-embalmed bodies lose their original characteristics. Anatomy laboratories have been replacing formaldehyde with solutions that retain the characteristics of fresh tissue. For this…
Descriptors: Animals, Laboratory Procedures, Chemistry, Microbiology
Guo, Ting; Ren, Yanna; Yu, Yinghua; Yu, Yiyang; Hasegawa, Yuuki; Wu, Qiong; Yang, Jiajia; Takahashi, Satoshi; Ejima, Yoshimichi; Wu, Jinglong – SAGE Open, 2021
Working memory refers to the cognitive capacity to temporarily store and manipulate information from multiple sensory domains. Recent studies have shown that cognitive training can improve performance in both visual working memory and tactile working memory tasks. However, it is still unclear whether the effects of training can be transferred from…
Descriptors: Short Term Memory, Cognitive Restructuring, Training, Visual Perception
Takemura, Atsushi – International Association for Development of the Information Society, 2022
Science and technology education necessitates teaching and learning experiments involving electronic circuit construction and measurements using experimental equipment. In this study, a novel cross reality system for learning physical circuit construction and performing virtual experiments using virtual experimental equipment with mid-air haptics…
Descriptors: Science Education, Technology Education, Electronic Equipment, Science Experiments
Hodge, Angie; Wanek, Katie; Rech, Janice – PRIMUS, 2020
In this paper, we will discuss a type of activity that lets the mathematics classroom become a place where students can learn more than mathematical content. Specifically, students can learn interdisciplinary skills in the area of communication (both verbal and non-verbal) and debate skills that are often taught in communication or English…
Descriptors: Interdisciplinary Approach, Communication Skills, Learning Activities, Mathematics Instruction
Bowers, Lisa Jane – Open Learning, 2019
Machine haptics has been shown to assist and enhance human--computer interactions. Research from previous studies in the field of haptics has focused on developing a user's sense of realism of touch when using a haptic device. This paper examines the use of haptics for education, specifically for creative online education. The paper is presented…
Descriptors: Creativity, Distance Education, Tactual Perception, Interaction
Rau, Martina A.; Herder, Tiffany – Grantee Submission, 2021
Abundant prior research has compared effects of physical and virtual manipulatives on students' conceptual learning. However, most prior research has been based on conceptual salience theory; that is, it has explained mode effects by the manipulative's capability to draw students' attention to conceptually relevant (visual or haptic) features.…
Descriptors: Manipulative Materials, Undergraduate Students, Computer Simulation, Nuclear Physics
Shaw, Olivia R.; Hadden-Perilla, Jodi A. – Journal of Science Education for Students with Disabilities, 2020
Scientific disciplines spanning biology, biochemistry, and biophysics involve the study of proteins and their functions. Visualization of protein structures represents a barrier to education and research in these disciplines for students who are blind or visually impaired. Here, we present a software plugin for readily producing variable-height…
Descriptors: Visualization, Biochemistry, Molecular Structure, Students with Disabilities
Iskandar, Yulita Hanum P. – Anatolian Journal of Education, 2021
This research aims to analyse the factors and effect of compulsive social apps usage on technostress among students in private higher education institutions in Malaysia. The determinants examined are the locus of control, materialism, need for touch, social interaction anxiety and technostress. This study is conducted on students who are the…
Descriptors: Social Media, Addictive Behavior, Psychological Characteristics, Influence of Technology