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Zulkifli, Ahmad Fahim; Danis, Ajau – Asian Journal of University Education, 2021
The main purpose of this study was to explore the CoachEye movement analysis application features most preferred to enhance engagement and learning experience among learners. This study adopted the mixed-method research design comprising both qualitative and quantitative methodologies. Participants consisted of 30 undergraduate physical and health…
Descriptors: Feedback (Response), Physical Education, Health Education, Preservice Teachers
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Lucas, Terry – E-Learning and Digital Media, 2019
Animation can be used for various purposes such as for procedural and motor skill learning (i.e., dance, sports, and motor rehabilitation). In the context of visual design, this study explores the possible influence of realism (levels of visual detail) in animation at the cognitive stage of motor skill acquisition. Students (N = 64) with low-prior…
Descriptors: Realism, Psychomotor Skills, Difficulty Level, Animation
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Chatoupis, Constantine – Physical Educator, 2010
Spectrum research on teaching has been conducted since 1970s. The purpose of this study was to identify, categorize, and analyze research in this area. Fifty three Spectrum studies conducted between 1970 and 2008 were included in this study. Each paper was coded for (a) decade the study was published, (b) publication outlet/dissertation research,…
Descriptors: Foreign Countries, Teaching Styles, Educational Research, Psychomotor Objectives