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Margarita Ortiz-Rojas; Katherine Chiluiza; Martin Valcke; Cindy Bolanos-Mendoza – International Journal of STEM Education, 2025
Background: The demand for professionals with expertise in Science, Technology, Engineering, and Mathematics (STEM) continues to grow. To meet this demand, universities are actively seeking strategies to engage more students in STEM disciplines and improve their learning outcomes. One promising approach is gamification, specifically using…
Descriptors: Higher Education, Gamification, STEM Education, Calculus
Vicky Vandenbossche; Martin Valcke; Emmanuel Audenaert; Wouter Willaert – Anatomical Sciences Education, 2024
In recent years, there has been a growing recognition of the importance of integrating ultrasound into undergraduate medical curricula. However, empirical evidence is lacking as to its effect on anatomy learning and related student cognition. Therefore, the present study compared the impact of echocardiography-based instruction with narrated…
Descriptors: Video Technology, Difficulty Level, Cognitive Processes, Self Efficacy