Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Action Research | 2 |
Play | 2 |
Activity Units | 1 |
Art Education | 1 |
Art History | 1 |
Communities of Practice | 1 |
Computer Games | 1 |
Computer Literacy | 1 |
Course Descriptions | 1 |
Curriculum Implementation | 1 |
Educational Games | 1 |
More ▼ |
Publication Type
Dissertations/Theses -… | 1 |
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
Elementary Education | 2 |
Middle Schools | 2 |
Elementary Secondary Education | 1 |
Junior High Schools | 1 |
Secondary Education | 1 |
Audience
Location
Canada | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Megan Zeni; Leyton Schnellert; Mariana Brussoni – Canadian Journal of Action Research, 2024
In this study, we enacted critical participatory action research (CPAR) within an online community of practice (CoP). The CoP was designed to build a community of outdoor play and learning (OPAL) practitioners. This paper describes how a cohort (n=18) of experienced Kindergarten to grade eight (K-8) teachers from across British Columbia shared…
Descriptors: Play, Recreational Activities, Outdoor Education, Communities of Practice
Patton, Ryan Matthew – ProQuest LLC, 2011
Having computer skills, let alone access to a personal computer, has become a necessary component of contemporary Western society and many parts of the world. Digital media literacy involves youth being able to view, participate in, and make creative works with technologies in personal and meaningful ways. Games, defined in this study as…
Descriptors: Activity Units, Art History, Social Systems, Play