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Özer Sanal, Seda – Journal of Educational Technology and Online Learning, 2023
In this study, which is based on the fact that the nature of learning is and should be understood on the basis of social constructivism, interaction and collaboration in language development are explored and digital games are discussed as an instructional technology. For digital games developed with learning in mind, the effects of educational…
Descriptors: Reading Skills, Reading Improvement, Computer Games, Educational Games
Lim, Hye-Young; Park, Hae-Ok – English Teaching, 2023
This paper presents a case study of developing a blended reading program for Korean EFL middle school students using a process drama methodology to generate intrinsic motivation to read, improve reading comprehension and language fluency, and foster twenty-first-century skills such as creativity, communication, and cooperation. For the development…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Reading Programs