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Dallacqua, Ashley K.; Low, David E. – Gender and Education, 2021
Given the growing interest and representation of superheroes in comics and other media, we are interested in the ways young people read superhero texts and how those readings influence their conceptualisations of gender within and outside educational spaces. In this article we explore students' responses to (re)presentations of gender in superhero…
Descriptors: Cartoons, Novels, Gender Issues, Popular Culture
David E. Low – English Journal, 2017
In an era of "colorblind racism," in which race and racism are often suppressed as topics of discussion in classrooms, this article explores how students used comics to invent workarounds for "colormuteness" in their school. Knowing comics are not generally taken seriously, students employed the medium to subversive ends.
Descriptors: Middle School Students, Cartoons, Role Models, Racism
Gross, Lisa A.; Bradbury, Leslie Upson; Frye, Elizabeth M.; Watkins, Bonnie – Science and Children, 2016
To further students' understanding about gravity, forces, and motion, multiple types of text were integrated into instruction. As part of a 5E lesson (Bybee et al. 2006), the authors used a selection from Capstone Press's Graphic Science series, "A Crash Course in Forces and Motion with Max Axiom" (Sohn and Barnett 2007) to support…
Descriptors: Engineering Education, Science Education, Cartoons, Novels
Ashley K. Dallacqua; David E. Low – English Journal, 2019
Located in the suburbs of a large midwestern city, Trail Middle School serves a predominantly middle-class population. The data the authors feature in this article include group discussions and interviews with students, as well as recordings of in-class lessons, student work, and fieldnotes. The authors focus on the theme of gender as it emerged…
Descriptors: Cartoons, Gender Issues, Gender Bias, Student Attitudes
Guzzetti, Barbara; Elliot, Kate; Welsch, Diana – Teachers College Press, 2010
This book shows teachers how to bring students' Do-It-Yourself media practices into the classroom (Grades 6-12). In one accessible resource, the authors explain DIY media, identify their appealing features for content area instruction, and describe the literacy skills and strategies they promote. Chapters address: Adolescents' DIY Media as New…
Descriptors: Web Sites, Electronic Publishing, Music, Video Games
Khurana, Sarita – Afterschool Matters, 2005
Comic art is one of the most popular storytelling media around the globe. From classic American comic strips to Japanese Manga, comics cover subjects ranging from humorous teen angst to social commentary. Comics class in an afterschool program is a natural draw for many young people. Older youth, in particular, vote with their feet when it comes…
Descriptors: Cartoons, After School Programs, Art Activities, Story Telling