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Williams, Katherine A.; Hall, Troy E.; O'Connell, Kari – Environmental Education Research, 2021
Citizen science projects are an increasingly popular way to engage the public in the process of science. However, few studies have evaluated learning outcomes beyond knowledge gains in formal learning settings with youth. This study evaluated the effects of a classroom-based citizen science project in which middle and high school students…
Descriptors: Class Activities, Science Activities, Citizen Participation, Student Projects
Tromba, Peter – Learning & Leading with Technology, 2013
The core of instruction is the interaction between the student, the content, and the teacher. Good instructional design accounts for the students' needs and interests by personalizing the core to each student. Video games and simulations are one way to meet student needs and leverage their interests for increased student learning. In the 2011-12…
Descriptors: Middle Schools, Computer Games, Teaching Methods, Video Games