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Mulcahy, Dianne – Educational Philosophy and Theory, 2022
The aim of this article is to explore the worth of a materialist/posthumanist approach to ethics, specifically affirmative ethics (Braidotti, 2018, 2019a), within the field of education. I work empirical material that 'does' this ethics in classrooms and draw on Deleuze's (1988) ethically guided materialism as taken up by Braidotti (2019b), to…
Descriptors: Ethics, Educational Philosophy, Barriers, Teaching Methods
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Altura, Gerard J.; Curwood, Jen Scott – Journal of Adolescent & Adult Literacy, 2015
Research suggests that video games can foster deep engagement, critical thinking, and collaborative learning. To highlight how video games promote student achievement, we focus on a year 9 elective class in Australia. Our findings suggest that this games-based class encouraged student learning and motivated students to develop advanced literacy…
Descriptors: Foreign Countries, Video Games, Academic Achievement, Learning
Mertens, Steven B., Ed; Anfara, Vincent A., Ed.; Roney, Kathleen, Ed. – IAP - Information Age Publishing, Inc., 2009
Studies like the Third International Mathematics and Science Study (TIMSS) have compared the performance of U.S. middle grade students (i.e., eighth graders) to those in other countries. In relation to middle grade schools, 20 countries outperformed the United States in mathematics and nine countries scored above the U.S. in science. The intent of…
Descriptors: Middle Schools, International Education, Comparative Education, Educational Research