NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Teachers3
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 16 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Kai-Yi Chin; Yen-Lin Chen – Interactive Learning Environments, 2023
Using digital learning content to realize learning in games is a rapidly-developing direction of interest for teachers and researchers. This study has developed a digital role-playing gaming system to review Social Studies course content to a fifth Grade class at an elementary school. It allows students to experience the historical storyline of…
Descriptors: Role Playing, Video Games, Academic Achievement, Student Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Mutlu, Ayfer – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2021
This study aimed to develop, introduce, and conduct an inquiry-driven creative drama activity. The activity, for elementary students, related to the transmission of light and full shadow. In the activity, which consisted of a warm-up, dramatization, and evaluation stages, two inquiry-based experiments were added to the dramatization stage. Thus,…
Descriptors: Grade 5, Elementary School Students, Elementary School Science, Inquiry
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sahin, Baki – Journal of Inquiry Based Activities, 2018
In this study, a mathematics activity that used creative drama method to teach the fifth grade standard "Expresses a position with respect to another point using direction and unit" under geometry and measurement was implemented. Twenty students attending the fifth grade of a public school participated in the study. The lesson plan…
Descriptors: Mathematics Education, Drama, Teaching Methods, Grade 5
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Peskar, Lisa; Bachelor, Jeremy W. – Online Submission, 2022
Individual differences (IDs) play an important role in the second language learning process and explain the varied experiences of the L2 learner. The two major IDs, language aptitude and motivation, can be primary factors in one's ultimate proficiency. While language aptitude is largely fixed, motivation is malleable and can aid in overcoming…
Descriptors: FLES, Likert Scales, Learning Motivation, Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Rufo, David – Art Education, 2017
Art therapists use pictorial image making to help patients communicate feelings through creative expression and cope with traumatic experiences through the artistic processes (Ulman, 2001). With children, art therapy is used as a way to discern their emotional states and determine their relationships to the external world (Edwards, 2008). However,…
Descriptors: Art Therapy, Mathematics Anxiety, Creativity, Grade 5
Peer reviewed Peer reviewed
Direct linkDirect link
Sardone, Nancy B. – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2019
A prime concern for middle school educators is for students to become knowledgeable and skilled in the areas of economics and personal finance. Some of the reasons underscoring this concern include the questionable future of social support systems, reduction of corporate pension plans, and the lingering effects of the 2008 financial crisis on…
Descriptors: Economics Education, Money Management, Middle School Students, Middle School Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Lu, Yu-Ling; Lien, Chi-Jui – Journal of Educational Computing Research, 2020
As game-based learning continues to draw attention, students' perceptions toward classroom activities are vital in influencing the quality of learning. This study used the social cognitive theory to show the perception traits of learning and playing in game-based environments and for students to identify their self-efficacy toward game-based…
Descriptors: Game Based Learning, Self Efficacy, Student Attitudes, Personality Traits
Peer reviewed Peer reviewed
Direct linkDirect link
Hao, Kuang-Chung; Lee, Lai-Chung – Interactive Learning Environments, 2021
This study developed four AR games and investigated their influence on learning in a Grade 5 English course by integrating theories of digital game-based learning, the attention relevance confidence-satisfaction (ARCS) model, and different types of digital games. Moreover, the elements between AR game design and the ARCS model were examined. 147…
Descriptors: Computer Simulation, Educational Games, Grade 5, Game Based Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Ming-Hsiu Mia – SAGE Open, 2019
This research focuses on elementary pupils' attitudes toward gender roles and the learning results from using two types of teaching materials, multimedia animation and a role-play transcript, based on the biographies of women in science, technology, and medicine. We selected two fifth-grade classes for the experiment, which was conducted during…
Descriptors: Biographies, Females, Grade 5, Elementary School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Arphattananon, Thithimadee – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2020
Multicultural education aims for social justice and a democratic society in that education should eradicate structural inequality and unequal power among majority and minority groups. These critical aims of multicultural education have been toned down when it comes to practice. In many parts of the world, multicultural education is often…
Descriptors: Multicultural Education, Social Studies, Teaching Methods, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Hung, Yu-ju; Chen, Shu-cheng; Samuelson, Beth Lewis – TESOL Journal, 2016
Role-play is an oral classroom activity that has been promoted to provide young learners with opportunities to practice English in meaningful contexts. To familiarize elementary students with this group task, to encourage them to pay attention to their peers' performances, and to replace traditional paper-and-pencil modes of evaluating speaking…
Descriptors: Class Activities, Oral English, Role Playing, Group Activities
Peer reviewed Peer reviewed
Direct linkDirect link
Chu, Hui-Chun; Yang, Kai-Hsiang; Chen, Jing-Hong – Interactive Learning Environments, 2015
Concept maps have been recognized as an effective tool for students to organize their knowledge; however, in history courses, it is important for students to learn and organize historical events according to the time of their occurrence. Therefore, in this study, a time sequence-oriented concept map approach is proposed for developing a game-based…
Descriptors: Foreign Countries, Concept Mapping, Educational Games, Computer Games
Barrs, Myra; Barton, Bob; Booth, David – Stenhouse Publishers, 2012
"This Book Is Not About Drama" explores issues around storytelling, silent speech, writing and imagination and shows teachers how to use role play and discussion to build language experiences that are meaningful for learners. This authoritative resource is full of simple strategies that begin with the simple and evolve in to more complex…
Descriptors: Story Telling, Role Playing, Discussion, Educational Strategies
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Al Harrasi, Kothar Talib Sulaiman – English Language Teaching, 2012
Learning a FL [foreign language] may be frustrating for some young learners; however, integrating fun in learning would encourage them to develop positive attitudes towards learning a language (Ellis & Brewster, 1991). Stories are an effective and enthusiastic technique in teaching young learners; they inject lots of amusement and help…
Descriptors: Foreign Countries, Story Telling, English (Second Language), Second Language Learning
Cooper, Sarah – Stenhouse Publishers, 2009
Middle school history teachers confront the same challenge every day: how to convey the breadth and depth of a curriculum that spans centuries, countries, and cultures. In "Making History Mine", Sarah Cooper shows teachers how to use thematic instruction to link skills to content knowledge. By combining thought-provoking activities and rich…
Descriptors: Current Events, Role Playing, National Standards, Service Learning
Previous Page | Next Page ยป
Pages: 1  |  2