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Weipeng Yang; Xinyun Hu; Ibrahim H. Yeter; Jiahong Su; Yuqin Yang; John Chi-Kin Lee – Journal of Computer Assisted Learning, 2024
Background: Artificial Intelligence (AI) literacy is a crucial part of digital literacy that all individuals should possess in today's technologically advanced world. Despite the potential benefits that AI education offers, little research has been done on how to teach AI literacy to children. Objectives: This study aimed to fill that gap by…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Technology, Digital Literacy
Valeria Aloizou; Stavey Linardatou; Michael Boloudakis; Symeon Retalis – British Journal of Educational Technology, 2025
Incorporating immersive technologies in education has become increasingly popular due to their ability to facilitate active learning and engage students in the acquisition of concepts and skills. One form of immersive technology includes educational games that incorporate movement interaction, allowing children to engage with in-game elements by…
Descriptors: Kindergarten, Core Curriculum, Classroom Environment, Movement Education
Yanjun Zhang; Yijin Zhu – Educational Studies, 2024
With the increasing use of robotics in education, this study examined the influence of educational robotics on K-12 students' creativity and problem-solving skills by using Meta-analysis on 20 typical studies published from 2011 to 2021. Subsequent results exhibited five major points: 1) The overall effect of educational robotics was at 0.821; 2)…
Descriptors: Robotics, Educational Technology, Creativity, Problem Solving
Lin, Naomi T.; Molgaard, Monica; Wishard Guerra, Alison; Cohen, Shana – Journal of Early Childhood Research, 2023
The home is an important setting for young children's learning and development. We examined home literacy practices and technology usage among families with children ages 5-6 years old (N = 47) before as compared to during COVID-19 with bivariate analyses. Variations by household income were also investigated. Parents completed surveys on home…
Descriptors: Young Children, Literacy, Technology, COVID-19
Jasmine Kim; Joseph Burey; HyeJin Hwang; Kristen McMaster; Panayiota Kendeou – Grantee Submission, 2023
The purpose of this study is to evaluate the role of the Early Language Comprehension Individualized Instruction (ELCII) program in supporting kindergarteners' learning of inference-making during the COVID-19 pandemic. Two different cohorts of pre- and in-pandemic students completed the ELCII program, which was designed to teach them how to make…
Descriptors: Inferences, COVID-19, Pandemics, Individualized Instruction
Jasmine Kim; Joseph Burey; HyeJin Hwang; Kristen McMaster; Panayiota Kendeou – Reading and Writing: An Interdisciplinary Journal, 2023
The purpose of this study is to evaluate the role of the Early Language Comprehension Individualized Instruction (ELCII) program in supporting kindergarteners' learning of inference-making during the COVID-19 pandemic. Two different cohorts of pre- and in-pandemic students completed the ELCII program, which was designed to teach them how to make…
Descriptors: Inferences, COVID-19, Pandemics, Individualized Instruction
Jiahong Su – Education and Information Technologies, 2025
Although artificial intelligence (AI) is becoming more commonly integrated into our everyday lives, homes, and schools, there needs to be more research regarding parental attitudes toward using AI technologies and AI literacy education to understand better and advance AI and AI literacy in kindergarten. To address this gap, this study explored…
Descriptors: Foreign Countries, Kindergarten, Young Children, Parent Attitudes
Fathi Ihmeideh – Journal of Education in Muslim Societies, 2023
Children are growing up in a media-rich digital environment where they are immersed in new technologies in unprecedented ways. Digital games are one of these technologies, and young children play a wide range of digital games. Research studies suggest that digital games support children's learning and development. The paper aims to assess digital…
Descriptors: Kindergarten, Grade 1, Grade 2, Grade 3
Bülbül, Hacer; Özdinç, Fatih – Journal of Theoretical Educational Science, 2022
The research aims to examine augmented reality (AR) technology during the pre-school years. For this purpose, we created activities with AR cards and compared them to activities with other materials. We designed the study as a case study, a qualitative research model. We used the convenience sampling method to select the study group and the…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
Aljaberi, Nahil – International Journal of Progressive Education, 2021
This study aims to explore the reality of employing digital technologies in the education of kindergarten children and the primary stage. It also aims to determine the views and perceptions of children towards these technologies and how to deal with them. The study also aims to determine the perceptions of kindergarten teachers and the primary…
Descriptors: Preschool Teachers, Kindergarten, Primary Education, Young Children
Durmus Aslan; Songül Dagaynasi; Mehmet Ceylan – Education and Information Technologies, 2024
Geometric concepts are fundamental to early geometry education, and developmentally appropriate practices are crucial for teaching them to young children. Robotic coding is an effective tool in many areas of early mathematics and has significant potential in teaching geometric concepts. This study aimed to test the impact of a research-based…
Descriptors: Educational Technology, Geometry, Mathematical Concepts, Robotics
Rebecca A. Dore; Kelly M. Purtell; Laura M. Justice – Grantee Submission, 2021
Objective: This study examines media use of children from low-income homes during school closings during the COVID-19 pandemic. Method: Caregivers of 151 kindergartners from low-income homes completed questionnaires as part of a larger study. Caregivers reported how much time children spent watching TV/videos and using apps on the most recent…
Descriptors: COVID-19, Pandemics, Computer Use, Low Income Students
Samarapungavan, Ala; Bryan, Lynn A.; Staudt, Carolyn; Sapkota, Bima; Pinto, Hector E. Will; Broadhead, Jamie M.; Kimball, Nathan – Journal of Research in Science Teaching, 2023
This research explored kindergarten students' learning of simple particle models to explain the properties and behavior of matter in the solid, liquid, and gas states and during phase transitions (evaporation, melting, freezing, and condensation). Science instruction for young learners tends to focus on the concrete and directly observable. This…
Descriptors: Technology Uses in Education, Inquiry, Kindergarten, Young Children
Sarah Larison; Jennifer Richards; Miriam Gamoran Sherin – Journal of Mathematics Teacher Education, 2024
Teachers' noticing of students' mathematical thinking plays an important role in supporting student learning. Yet little is known about how online professional development (PD)--a growing setting for PD in the USA--can cultivate this noticing. Here, we explore the potential of using two online tools for engaging video to support K-2 teachers'…
Descriptors: Professional Development, Video Technology, Online Systems, Mathematics Education
Sullivan, Amanda; Bers, Marina Umaschi – International Journal of Technology and Design Education, 2019
Men continue to outnumber women in many Science, Technology, Engineering, and Mathematics fields, particularly technical fields such as engineering and computer science. Educational interventions aimed at addressing the gender disparity between men and women have generally focused on increasing the interest of girls and women during high school…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, STEM Education