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Weipeng Yang; Xinyun Hu; Ibrahim H. Yeter; Jiahong Su; Yuqin Yang; John Chi-Kin Lee – Journal of Computer Assisted Learning, 2024
Background: Artificial Intelligence (AI) literacy is a crucial part of digital literacy that all individuals should possess in today's technologically advanced world. Despite the potential benefits that AI education offers, little research has been done on how to teach AI literacy to children. Objectives: This study aimed to fill that gap by…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Technology, Digital Literacy
Valeria Aloizou; Stavey Linardatou; Michael Boloudakis; Symeon Retalis – British Journal of Educational Technology, 2025
Incorporating immersive technologies in education has become increasingly popular due to their ability to facilitate active learning and engage students in the acquisition of concepts and skills. One form of immersive technology includes educational games that incorporate movement interaction, allowing children to engage with in-game elements by…
Descriptors: Kindergarten, Core Curriculum, Classroom Environment, Movement Education
Alissa Bianculli – ProQuest LLC, 2024
The purpose of this qualitative hermeneutic phenomenological study was to understand the lived experiences of teachers in kindergarten through first grade utilizing digital technologies to engage elementary students during mathematics instruction. This phenomenological study was guided by the following research questions. (1) How do elementary…
Descriptors: Educational Technology, Technology Integration, Mathematics Instruction, Elementary School Teachers
Huimei Chen – ProQuest LLC, 2024
Instructional technology in courses of K-12 level for English as a Foreign Language (EFL) learners demonstrates numerous benefits for their learning, including increased engagement and improved academic outcomes. However, integrating technology into teaching practices heavily relies on teachers' competence in technology. Even though teacher…
Descriptors: Kindergarten, Elementary Secondary Education, Pedagogical Content Knowledge, Technological Literacy
Bird, Jo – British Journal of Educational Technology, 2020
Early childhood settings value play as the way young children learn and educators encourage children's re-enactment of cultural practices in the imaginative play spaces provided. From a cultural-historical perspective, children expect these imaginative play spaces to contain objects from their social contexts, but what happens when technologies…
Descriptors: Early Childhood Education, Telecommunications, Handheld Devices, Play
Raed Zedan – Alberta Journal of Educational Research, 2024
Exploring the perceptions and challenges faced by beginning teachers and kindergarten teachers in the realm of distance learning reveals critical insights into the evolving landscape of early education in a digital age. The present study explored the challenges and difficulties experienced by beginning teachers and kindergarteners in the context…
Descriptors: Distance Education, COVID-19, Pandemics, Kindergarten
Fink, Melissa Anne – ProQuest LLC, 2018
In the current educational landscape where the use of technology is prominent, the present study was designed to examine how to effectively integrate iPads and open-content applications into early literacy instruction through the use of creation-based tasks: digital experiences where students have the opportunity to be creators of content and…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Telecommunications
Hatzigianni, Maria; Gregoriadis, Athanasios; Karagiorgou, Ioanna; Chatzigeorgiadou, Sofia – British Journal of Educational Technology, 2018
The use of tablets in a Greek kindergarten class (16 children aged 4--5) under the digital play framework (Bird & Edwards, 2015) is explored in this study. The Vygotskian framework was adapted with permission in the Greek language and socio-cultural context. The aim was to understand children's use of new, touchscreen technologies, but also to…
Descriptors: Foreign Countries, Kindergarten, Play, Educational Technology
Kieron Sheehy; Budiyanto; Sri Widayati; Khofidotur Rofiah – Journal of Early Childhood Research, 2024
Indonesia is committed to creating an inclusive education system. Kindergartens have a key role to play in this endeavour. However, there are specific challenges that need to be addressed if this potential is to be fulfilled. It has been suggested that the use of keyword signs within Sign Supported Big Books (SSBB) as part of everyday story time…
Descriptors: Foreign Countries, Inclusion, Kindergarten, Story Telling
Strawhacker, Amanda; Bers, Marina Umaschi – European Journal of STEM Education, 2018
As education communities grow more interested in STEM (science, technology, engineering, and mathematics), schools have integrated more technology and engineering opportunities into their curricula. Makerspaces for all ages have emerged as a way to support STEM learning through creativity, community building, and hands-on learning. However, little…
Descriptors: Shared Resources and Services, Kindergarten, Educational Technology, Technology Uses in Education
Hee Jin Bang; Linlin Li – Age of Learning, Inc., 2020
An extensive body of empirical evidence shows that math skills at school entry are the strongest predictor of later academic success and educational attainment, but many children lack the opportunity to build the math skills needed for future success. Children who begin school with relatively low levels of math knowledge are at risk of falling…
Descriptors: Mathematics Skills, Elementary School Students, Program Effectiveness, Skill Development
Kostaris, Christoforos; Sergis, Stylianos; Sampson, Demetrios G.; Giannakos, Michail N.; Pelliccione, Lina – Educational Technology & Society, 2017
The emerging Flipped Classroom approach has been widely used to enhance teaching practices in many subject domains and educational levels, reporting promising results for enhancing student learning experiences. However, despite this encouraging body of research, the subject domain of Information and Communication Technologies (ICT) teaching at…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Homework
Hee Jin Bang; Khanh-Phuong Thai – Age of Learning, Inc., 2022
This study investigated the effectiveness of My Reading Academy, a digital learning program designed to develop foundational reading skills in early childhood education. The research examined whether the implementation of this adaptive game-based curriculum could strengthen early reading skills and increase student interest in learning to read…
Descriptors: Preschool Education, Kindergarten, Educational Technology, Game Based Learning
Fatem Ali E. Hadadi – ProQuest LLC, 2024
This study provides important insights about the dynamic landscape of technology integration in early childhood education, particularly its role in supporting reading development among students in kindergarten through third grade. The research methodology adopted for this study was a mixed-method approach, incorporating both quantitative and…
Descriptors: Reading Improvement, Technology Uses in Education, Kindergarten, Grade 1
Taimur, Sadaf; Sattar, Hassan; Dowd, Erin – Pedagogical Research, 2021
The current phenomenological study was undertaken, during the COVID-19 pandemic induced school closures, with the purpose to explore successes and challenges of implementing virtual education and collecting suggestions for improving virtual teaching practice. Data was collected using purposive sampling via social media, using open-ended survey.…
Descriptors: COVID-19, Pandemics, Success, Barriers
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