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Marange, Tichaona; Adendorff, Stanley A. – Pythagoras, 2021
This study explores how online mathematics games contribute to Grade 8 learners' understanding of basic principles and more sophisticated aspects of algebra. This project documents the trajectory of a purposive sample of 30 Grade 8 learners doing mathematics and one mathematics educator. The study is premised on the argument that learners with the…
Descriptors: Mathematics, Educational Games, Grade 8, Algebra
Lin, Yen-Ling; Huang, Shu Wen; Chang, Cheng-Chieh – Journal of Baltic Science Education, 2019
This research sought to explore how teaching utilizing a marine science-related board game affected students' motivation, interest, and achievement in marine science learning at the high school level. The research utilized an experimental design with pre-test and post-test measurements and a classroom setting, and included an experimental group…
Descriptors: Marine Education, Oceanography, Game Based Learning, Instructional Effectiveness
Park, Daeun; Gunderson, Elizabeth A.; Maloney, Erin A.; Tsukayama, Eli; Beilock, Sian L.; Duckworth, Angela L.; Levine, Susan C. – Developmental Psychology, 2023
Prior research shows that when parents monitor, check, and assist in completing homework without an invitation, their children's motivation and academic achievement often decline. We propose that intrusive support from parents might also send the message that children are incompetent, especially if they believe their intelligence is fixed. We…
Descriptors: Homework, Parenting Styles, Parent Child Relationship, Learning Motivation
Liang, Hsin-Yi; Hsu, Tien-Yu; Hwang, Gwo-Jen; Chang, Shao-Chen; Chu, Hui-Chun – Interactive Learning Environments, 2023
In the past decades, collaborative game-based learning has been used to facilitate students' learning in authentic learning contexts. Although several previous studies have reported the potential of this approach for students' learning performance and motivation, unequal participation could negatively influence the learning effectiveness of…
Descriptors: Museums, Science Education, Critical Thinking, Competency Based Education
Kutlu, Mahmut Oguz – Journal of Education and Learning, 2020
The main aim of this study is to comparatively examine the "Studying and Learning Strategies" used by the students of Science and Anatolian High Schools, which are the general secondary instruction level in the Turkish Educational System, at Adana province example in Turkey. The study is a descriptive study, a relational survey model.…
Descriptors: Learning Strategies, Study Skills, High School Students, Institutional Characteristics
Huang, Xianhan; Lai, Chun – Journal of Workplace Learning, 2020
Purpose: It is vital in today's society that teachers are proactively involved in educational change. Given that proactive motivation is a critical driver of proactivity, this study aims to investigate how teachers' formal and informal workplace-learning experiences were connected with their proactive motivations to implement educational change.…
Descriptors: Workplace Learning, Educational Change, Learning Experience, Informal Education
Atit, Kinnari; Power, Jason R.; Veurink, Norma; Uttal, David H.; Sorby, Sheryl; Panther, Grace; Msall, Camille; Fiorella, Logan; Carr, Martha – Grantee Submission, 2020
Background: Spatial skills and mathematical ability have been repeatedly identified as critical for achievement in Science, Technology, Engineering, and Mathematics (STEM). Previous studies have identified correlations between spatial skills and mathematical achievement; however, questions remain regarding improvements in non-spatial areas…
Descriptors: Spatial Ability, Mathematics Skills, Standardized Tests, STEM Education
Capinding, Andie Tangonan – International Journal of Game-Based Learning, 2021
The study focused on the effect of teams-games-tournament (TGT) on mathematics performance, behavioral engagement, cognitive engagement, and motivation to learn mathematics of Grade 8 students. Experimental and descriptive methods of research were utilized. Findings revealed that there was no significant difference in the pre-test results of the…
Descriptors: Instructional Effectiveness, Mathematics Instruction, Mathematics Achievement, Teaching Methods
Roberts, Abigail K.; Spangenberg, Erica D. – Pythagoras, 2020
Many learners are unmotivated to learn mathematics due to a lack of attention, irrelevance of mathematics, low self-confidence and dissatisfaction. However, peer tutoring can afford learners opportunities to engage with other individuals who have overcome similar challenges in the learning of mathematics and who can motivate them to become…
Descriptors: Peer Teaching, Tutoring, Role Perception, Learning Motivation
Soltani, Asghar – Research in Science Education, 2020
Classroom environment, family, and peers are important factors in influencing students' science learning. The primary aim of this study was to examine the effects of three environmental factors related to science learning (motivating science class, family models, and peer models) on students' approaches to learning science (deep approach and…
Descriptors: Science Education, Science Instruction, Learning Motivation, Secondary School Science
Stratton, Erin; Chitiyo, George; Mathende, Allen M.; Davis, Krista M. – Contemporary Educational Technology, 2020
The purpose of this study was to compare how face-to-face instruction and flipped learning differed in terms of student achievement in seventh grade science classes, as well as to assess how students who were in the flipped classroom felt about their experiences. A total of 81 students received face-to-face instruction, and 73 received flipped…
Descriptors: Middle School Students, Teaching Methods, Blended Learning, Science Achievement
Elsayed, Sabah Abdalla; Al-Najrani, Hamda Ibrahim – EURASIA Journal of Mathematics, Science and Technology Education, 2021
This research aimed to identify the effectiveness of augmented reality technology on improving visual thinking in mathematics and academic motivation among middle school learners in Saudi Arabia. To accomplish the research objectives, the experimental method with a quasi-experimental design was adopted and it included an experimental group and a…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Thinking Skills
Thorsen, Cecilia; Henry, Alastair; Cliffordson, Christina – International Journal of Bilingual Education and Bilingualism, 2020
In the L2 Motivational Self System (L2MSS) motivation is conceptualized to be generated by discomfort associated with the learner's experience of a discrepancy between their current L2 self, and their ideal L2 self. However, in the L2MSS model, this discrepancy is not operationalized. A questionnaire containing measures of current L2 selves was…
Descriptors: Learning Motivation, English (Second Language), Second Language Learning, Second Language Instruction
Christidamayani, Agatha Puri; Kristanto, Yosep Dwi – Online Submission, 2020
Posing high-quality problems is a critical skill to be possessed by students in learning mathematics. However, it is still limited in literature in answering whether problem posing learning model effective in improving students' learning achievement and motivation. Therefore, the present study aims to investigate the effect of problem posing…
Descriptors: Problem Solving, Academic Achievement, Student Motivation, Learning Motivation
Ekatushabe, Margaret; Kwarikunda, Diana; Muwonge, Charles M.; Ssenyonga, Joseph; Schiefele, Ulrich – International Journal of STEM Education, 2021
Background: Boredom during learning activities has the potential of impeding attention, motivation, learning and eventually achievement. Yet, research focusing on its possible antecedents seems to have received less attention especially within the physics domain. Based on assumptions of the Control Value Theory of Achievement Emotions (CVTAE),…
Descriptors: Correlation, Personal Autonomy, Teacher Student Relationship, Teacher Behavior