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Shute, Valerie J.; Moore, Gregory R.; Wang, Lubin – International Educational Data Mining Society, 2015
We are using stealth assessment, embedded in "Plants vs. Zombies 2," to measure middle-school students' problem solving skills. This project started by developing a problem solving competency model based on a thorough review of the literature. Next, we identified relevant in-game indicators that would provide evidence about students'…
Descriptors: Middle School Students, Problem Solving, Educational Games, Bayesian Statistics
Nordby, Anders; Øygardslia, Kristine; Sverdrup, Ulrik; Sverdrup, Harald – Electronic Journal of e-Learning, 2016
In 2013 Hedmark University College conducted a research project where students from a game development project/study program developed and tested a Pervasive Game for learning as part of a class in System Thinking. The overall game goal was to teach Sustainability through System Thinking, and to give the students a real world experience with their…
Descriptors: Foreign Countries, Undergraduate Students, Educational Games, Sustainability
Geiser, Kristin; Fehrer, Kendra; Pyne, Jaymes; Gerstein, Amy; Harrison, Vicki; Joshi, Shashank – John W. Gardner Center for Youth and Their Communities, 2019
According to national indicators of adolescent health and well-being, the most significant health issues young people face are related to mental health. In San Mateo County, a recent report on adolescent health frames the prevalence of mental health needs among public school students as "staggering." Both locally and nationally, schools…
Descriptors: Adolescents, Child Health, Well Being, Mental Health
New York State Education Department, 2018
This technical report provides detailed information regarding the technical, statistical, and measurement attributes of the New York State Testing Program (NYSTP) for the Grades 3-8 English Language Arts (ELA) and Mathematics 2018 Operational Tests. This report includes information about test content and test development, item (i.e., individual…
Descriptors: English, Language Arts, Language Tests, Mathematics Tests
Knowles, Jared E. – Journal of Educational Data Mining, 2015
The state of Wisconsin has one of the highest four year graduation rates in the nation, but deep disparities among student subgroups remain. To address this the state has created the Wisconsin Dropout Early Warning System (DEWS), a predictive model of student dropout risk for students in grades six through nine. The Wisconsin DEWS is in use…
Descriptors: Dropouts, Models, Prediction, Risk
Idil, Feriha Hande; Narli, Serkan; Aksoy, Esra – International Journal of Education in Mathematics, Science and Technology, 2016
The aim of this study is to examine middle school students' attitude towards mathematics in the context of their mathematic learning preferences using data mining which is data analysis methodology that has been successfully used in different areas including educational domains. "How do I actually learn?" questionnaire and attitude scale…
Descriptors: Mathematics Instruction, Middle School Students, Student Attitudes, Secondary School Mathematics
Rossi, Sabrina; Giordano, Enrica; Lanciano, Nicoletta – Physics Education, 2015
Many researchers have documented the difficulties for learners of different ages and preparations in understanding basic astronomical concepts. Traditional instructional strategies and communication media do not seem to be effective in producing meaningful understanding, or even induce misconceptions and misinterpretations. In line with recent…
Descriptors: Physics, Science Education, Earth Science, Astronomy
Delen, Ibrahim; Krajcik, Joseph – International Journal of Science Education, 2015
Explanation studies underlined the importance of using evidence in support of claims. However, few studies have focused on students' use of others' data (second-hand data) in this process. In this study, students collected data from a local water source and then took all the data back to the classroom to create scientific explanations by using…
Descriptors: Secondary School Science, Middle School Students, Grade 6, Science Process Skills
Farmer, Thomas W.; Chen, Chin-Chih; Hamm, Jill V.; Moates, Meredith M.; Mehtaji, Meera; Lee, David; Huneke, Michelle R. – Intervention in School and Clinic, 2016
This describes the "scouting report" as an approach that social and behavior intervention specialists can use to help middle-level teachers create social contexts that support productive social roles and relationships of students with disabilities. Building from research on early adolescent social dynamics and context-based interventions…
Descriptors: Middle School Teachers, Middle School Students, Social Environment, Interpersonal Relationship
Drinkwine, Timothy – ProQuest LLC, 2013
This research study considers the status of middle school students in the 21st century in terms of their tendency to multitask in their daily lives and the overall influence this multitasking has on teaching and learning environments. Student engagement in the learning environment and students' various learning styles are discussed as primary…
Descriptors: Middle School Students, Time Management, Cognitive Style, Learner Engagement
Sorensen, Lucy C. – Educational Administration Quarterly, 2019
Purpose: In an era of unprecedented student measurement and emphasis on data-driven educational decision making, the full potential for using data to target resources to students has yet to be realized. This study explores the utility of machine-learning techniques with large-scale administrative data to identify student dropout risk. Research…
Descriptors: At Risk Students, Dropouts, Data Collection, Data Analysis
Wexler, Jade; Swanson, Elizabeth; Vaughn, Sharon; Shelton, Alexandra; Kurz, Leigh Ann – Middle School Journal, 2019
It is essential for middle school leaders to develop and promote school-wide literacy models, organizational structures that have a significant impact on the learning environment for all students in their building. However, school-wide literacy models can be difficult to implement and sustain over time. Drawing from an Office of Special Education…
Descriptors: Sustainability, Early Adolescents, Middle School Students, Educational Environment
Tran, Kelly M. – E-Learning and Digital Media, 2016
In this study, I discuss the need to increase girls' involvement with game design due to the numerous benefits that engaging in this practice might have. In particular, I discuss the tool Twine, an accessible and relatively easy-to-use platform for creating text-based games. I provide an overview of the tool and its potential benefits for…
Descriptors: Elementary School Students, Middle School Students, Preadolescents, Early Adolescents
An, Yun-Jo – Educational Technology Research and Development, 2016
Only a limited number of research studies have investigated how students design educational computer games and its impact on student learning. In addition, most studies on educational game design by students were conducted in the areas of mathematics and science. Using the qualitative case study approach, this study explored how seventh graders…
Descriptors: Case Studies, Educational Games, Computer Games, Design
Hall, Tina J.; Hicklin, Lori K.; French, Karen E. – Journal of Teaching in Physical Education, 2015
Purpose: The purpose of this study was to investigate teacher compliance with state mandated assessment protocols and teacher accuracy in assessing student motor skill performance. Method: Middle school teachers (N = 116) submitted eighth grade student motor skill performance data from 318 physical education classes to a trained monitoring…
Descriptors: Middle School Teachers, Compliance (Legal), Standardized Tests, Accuracy