NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 3 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Hyo-Jeong So; Matthew Gaydos – Pedagogies: An International Journal, 2024
As digital games become more integrated into education, striking a balance between technology and pedagogy is essential. This study investigates digital games as contexts for problem-based learning (PBL) to actively involve students in problem-solving in a Korean middle school. This study examined two cases (Social Studies and Science) where…
Descriptors: Video Games, Educational Technology, Technology Uses in Education, Problem Based Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Han, Soyoung; Liang, Di; Haneda, Mari – Classroom Discourse, 2021
This case study uses a sociocultural theoretical perspective to examine how two Korean middle-school EFL teachers nurtured participatory affordances for their students through classroom discourse. We conducted a triangulated analysis of video-recorded classroom discourse, observational notes and teacher interviews. Our findings show how the…
Descriptors: Foreign Countries, Case Studies, Middle School Teachers, Language Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Kim, Minkyung; Nam, Yunjung; Crossley, Scott A. – Language Testing, 2022
This study investigated the effects of working memory capacity (WMC), first language (L1) syllogistic inferencing ability, and second-language (L2) linguistic knowledge on L2 listening comprehension for passages of different lengths. Participants were 193 Korean ninth-grade learners of English. A path analysis was used to examine multivariate…
Descriptors: Native Language, Short Term Memory, Listening Comprehension, Second Language Learning