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Yaniawati, Poppy; Maat, Siti Mistima; Supianti, In In; Fisher, Dahlia – European Journal of Educational Research, 2022
This study aims to develop a mathematics learning application, namely Android-based mobile learning to increase students' High Order Thinking Skills (HOTs). The result of mathematics learning media is a valid and practical mobile learning application product. "Mastering Math" is the name of a mathematics e-learning application designed…
Descriptors: Mathematics Instruction, Thinking Skills, Telecommunications, Handheld Devices
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Irava, Vastav; Pathak, Aditi; DeRosier, Melissa; Chatterjee Singh, Nandini – Journal of Educational Technology Systems, 2019
"Hall of Heroes," a digital game, was used to compare social and emotional skills of 63 adolescent female students matched for age across Malaysia, South Africa, and the United States. Participants were assessed on six social and emotional competencies during game play, namely impulse control, cooperation, communication, social…
Descriptors: Cross Cultural Studies, Computer Games, Social Development, Interpersonal Competence
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Kim, Yoonjeon – Globalisation, Societies and Education, 2019
The "world culture" framework posits a convergence in the organisation of education across the world. On the other hand, scholars observing teaching practices inside classrooms find significant variation among nations and regions of the world. This study examined the global change patterns of classroom practices at the between- and…
Descriptors: Global Approach, Comparative Education, Classroom Techniques, Educational Practices
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Samantha M. Curle Ed.; Mustafa Tevfik Hebebci – Online Submission, 2023
The International Conference on Academic Studies in Technology and Education (ICASTE) is set to take place at Amara Premier Palace Hotel in Antalya, Turkey, from November 16-19, 2023. Organized by the International Society for Research in Education and Science (ISRES) and the International Society for Academic Research in Science, Technology, and…
Descriptors: Educational Technology, Artificial Intelligence, Higher Education, Learner Engagement
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Budiman, Zainol Badli; Halim, Lilia; Mohd Meerah, Subahan; Osman, Kamisah – International Journal of Science and Mathematics Education, 2014
Three teaching methods were compared in this study, namely a Cognitive Conflict Management Module (CCM) that is infused into Cognitive Acceleration through Science Education (CASE), (Module A) CASE without CCM (Module B) and a conventional teaching method. This study employed a pre- and post-test quasi-experimental design using non-equivalent…
Descriptors: Teaching Methods, Comparative Analysis, Cognitive Development, Conflict
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Chen, Chi Wai Jason – International Journal of Music Education, 2015
This study is to investigate the effectiveness of using mobile devices such as iPhone/iPad/android phone/tablet to facilitate mobile learning in aural skills. The application "Auralbook" was designed in 2011 by an engineer/musician to use mobile devices to learn aural skills. This application enables students to sing, record, clap and…
Descriptors: Telecommunications, Educational Technology, Technology Uses in Education, Handheld Devices