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Çilekrenkli, Aysegül; Kaya, Ebru – Science & Education, 2023
Erduran and Dagher's (2014) account of the Family Resemblance Approach (FRA) to Nature of Science (NOS) is a relatively new framework that frames NOS in a holistic fashion, inclusive of cognitive-epistemic and social-institutional aspects. This approach has also been referred to as the "Reconceptualized Family Resemblance Approach to Nature…
Descriptors: Science Education, Holistic Approach, Scientific Principles, Educational Philosophy
Tally, William; Brett, Jessica; Parris, John – Education Development Center, Inc., 2022
Since 2012, the Prudence Foundation has been working to address the gap in financial literacy in developing nations by creating and distributing financial literacy media and curricula targeting 7- to 10-year-olds in Asia and, more recently, Africa. "Cha-Ching!" is a multipronged learning initiative that reaches children, teachers, and…
Descriptors: Financial Literacy, Game Based Learning, Interaction, Video Games
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Tunagür, Muhammed; Kardas, Naif; Kardas, Mehmet Nuri – International Journal of Education and Literacy Studies, 2021
The aim of this study is to examine the effect of student-centered listening-speaking activities developed by the researcher on Turkish listening and speaking skills of bilingual Arabian students. In the study, control group experimental design was applied. The subjects were a group of Arabianic 6th graders at a secondary school in Bitlis, Turkey.…
Descriptors: Student Centered Learning, Speech Communication, Listening Skills, Speech Skills
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Caymaz, Belkiz; Aydin, Abdullah – Acta Didactica Napocensia, 2020
This study has been prepared as a preliminary study that will guide similar studies in the future. The aim of this study is to determine the effect of argumentation-based instruction on 6th grade students' knowledge and views about organ donation and transplantation. The study was conducted with 41 secondary school students in Turkey and a…
Descriptors: Teaching Methods, Persuasive Discourse, Grade 6, Middle School Students
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Ding, Meixia; Li, Xiaobao; Hassler, Ryan; Barnett, Eli – International Journal of Mathematical Education in Science and Technology, 2021
This study examines how sampled Chinese and U.S. third and fourth grade students (N[subscript China] = 167, N[subscript US] = 97) understand the commutative, associative, and distributive properties. These students took both pre- and post-tests conducted at the beginning and end of a school year. Comparisons between students' pre- and post-tests…
Descriptors: Grade 4, Mathematics Instruction, Elementary School Students, Cross Cultural Studies
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White, Kyli; McCoy, Leah P. – Networks: An Online Journal for Teacher Research, 2019
Games-based learning involves instruction with realistic game experiences (Cicchino, 2015). This action research study explored game-based learning as fifth grade mathematics students completed a brief unit on ordered pairs utilizing game-based lessons. Attitude and achievement data were collected mainly by surveys, content tests, student…
Descriptors: Educational Games, Elementary School Mathematics, Mathematics Achievement, Mathematics Instruction
Tavarez Da Costa, Pedro; Reyes Arias, Fransheska – Online Submission, 2021
English spelling has always been described by many language researchers and teachers as a daunting task especially for learners whose first language is not English. This monograph presents the report of an investigation on the use of spelling, which includes the determining factor of grammar in the teaching of English, in it we will develop a…
Descriptors: Case Studies, Spelling, Second Language Learning, Second Language Instruction
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Ilten-Gee, Robyn; Hilliard, Lacey J. – Journal of Moral Education, 2021
This mixed-methods study is an exploration of fifth and sixth grade students' interactions with an online game called "Quandary," a comic-book-esque game aimed at stimulating ethical decision-making. Building on the domain-based moral education framework, researchers designed and implemented a short-term intervention in three classrooms…
Descriptors: Moral Values, Moral Development, Thinking Skills, Values Education
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Sohrabi, Tayebeh – Issues in Educational Research, 2019
This study investigated the effects of group play on communication skills in upper primary students. A quasi-experimental method for evaluation and comparison of communication development was adopted, and two classes of fifth-grade female students were randomly selected. They were divided into two groups: a control group and an experimental group.…
Descriptors: Physical Education, Games, Interpersonal Competence, Communication Skills
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Yallihep, Mirac; Kutlu, Birgul – Education and Information Technologies, 2020
The purpose of this study was to measure the impacts of mobile serious games on fifth grade students' attitudes towards "Information Technology and Software" course and understanding of programming concepts. For this purpose, a five weeks long study was conducted in a private primary school in Turkey with randomly selected 36 fifth grade…
Descriptors: Computer Games, Computer Software, Student Attitudes, Programming
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Gutica, Mirela; Petrina, Stephen – International Journal of Game-Based Learning, 2021
Evaluating the subjective playing experience and engagement in learning is important in the design of advanced learning technologies (ALTs) that respond to the learners' cognitive and emotional states. This article addresses students' attitudes toward an educational game, Heroes of Math Island, and their responses to the emotional agent, an…
Descriptors: Educational Games, Mathematics Instruction, Student Attitudes, Grade 6
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Child, Michael W.; Bateman, Blair E. – Hispania, 2020
Immersion students' language abilities are generally characterized by strong receptive skills (listening, reading) and less developed productive skills (speaking, writing) when compared with L1 speakers of the immersion language (e.g., Allen et al. 1990; Cummins 1998; Harley 1992). In this paper we report results from a six-month mixed-methods…
Descriptors: Grammar, Portuguese, Second Language Learning, Error Correction
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Huang, Hsin-Mei E.; Wu, Hsin-Yueh – EURASIA Journal of Mathematics, Science and Technology Education, 2019
This research examined the effects of two instructional treatments on training performance in solid volume measurement and potential effects on solving capacity and displaced volume problems by two related studies. Fifty-three fifth-graders from a public elementary school in Taipei, Taiwan, participated. In the Phase 1 study, the children (n = 27)…
Descriptors: Knowledge Level, Geometry, Mathematics Activities, Intervention
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Tsai, Cheng-Chang – International Journal of Instruction, 2020
The main purpose of this study was to examine the differences in students' English vocabulary learning performance as well as the instructional materials motivation, comparing the traditional lecturing method and the Augmented Reality method. This study adopted an unequal pre-test and post-test experimental design. Overall, there were a total of…
Descriptors: Computer Simulation, Second Language Learning, Second Language Instruction, English (Second Language)
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Sung, Woonhee; Black, John B. – Journal of Research on Technology in Education, 2021
This study examined what factors might have a positive impact on students' learning outcomes in mathematical understanding and computational thinking skills. Specifically, whether the proposed instructional design combining computational perspectives and an embodied approach in mathematics learning improves (a) mathematics learning, (b)…
Descriptors: Instructional Design, Mathematics Instruction, Teaching Methods, Outcomes of Education
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