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Integration of Industry 4.0 Technologies with Education 4.0: Advantages for Improvements in Learning
Moraes, Eduardo Baldo; Kipper, Liane Mahlmann; Hackenhaar Kellermann, Ana Clara; Austria, Leonardo; Leivas, Pedro; Moraes, Jorge André Ribas; Witczak, Marcus – Interactive Technology and Smart Education, 2023
Purpose: The purpose of this study is to identify the uses of Industry 4.0 technologies in the area of education and how they contribute to learning in addition to highlighting at what educational level they are used. Design/methodology/approach: A systematic literature review was carried out in the Scopus (Elsevier), Web of Science and…
Descriptors: Educational Technology, Internet, Computer Simulation, Higher Education
Srecko Stamenkovic; Nenad Jovanovic – IEEE Transactions on Learning Technologies, 2024
Although we are witnessing the accelerated development of computer science, and the opening of new fields of study, compiler construction is still a very important field that is taught at most world universities. Because of a large number of algorithms and complex theoretical constructions, these topics represent a difficult and complex domain for…
Descriptors: Computer Science, Computer Software, Educational Technology, Computer Simulation
Miguel Ángel Rodriguez-Florido; José Juan Reyes-Cabrera; Aday Melián; Carmen Nieves Hernández-Flores; Juan Ruiz-Azola; Manuel Maynar – Journal of New Approaches in Educational Research, 2024
The metaverse is known as the hypothetical iteration of the Internet as a single, connected, universal and immersive virtual world that can be accessed via immersive technology devices. One approach to this concept can be achieved through the use of multi-user immersive virtual reality applications. Immersive virtual reality (IVR), which uses…
Descriptors: Medical Education, Medical Students, Internet, Computer Simulation
Zhao, Shenghuan; Pan, Qiang; Gao, Deyuan; Cheng, Jiqiu – Education and Information Technologies, 2022
Performance-based architectural design pursues building performance objectives like energy efficiency to guide design decisions. Nevertheless, these informed decisions are usually made according to performance simulation software results, which are quite effort-consuming and tedious. Meanwhile, this low feedback efficiency blocks architects' mind…
Descriptors: Internet, Computer Simulation, Architectural Education, Building Design
Ibrahim Arpaci; Mahadi Bahari – Interactive Learning Environments, 2024
Metaverse is an immersive three-dimensional (3D) virtual world inhabited by avatars beyond the physical realm. The COVID-19 pandemic has disrupted the education system and the need to accelerate the digitalization of education has received a lot of attention. Metaverse can be an alternative solution for sociocultural interaction and to continue…
Descriptors: Computer Simulation, Sustainability, Personal Autonomy, Technology Uses in Education
Soutthaboualy, Thongkhane; Chatwattana, Pinanta; Piriyasurawong, Pallop – Higher Education Studies, 2022
The study aims to study the processes of the interactive augmented reality technology via blended instruction lesson on cloud, to design the interactive augmented reality technology via blended instruction lesson on cloud, to develop the interactive augmented reality technology via blended instruction lesson on cloud and to study the results of…
Descriptors: Computer Simulation, Blended Learning, Educational Technology, Undergraduate Students
Chen, Yiqun – Education and Information Technologies, 2023
The technology of augmented reality in education is a significant attempt to reform the training mode and develop education in general. Piano training usually includes using well-known computer means of teaching music on-screen and hardware. In this context, augmented reality (AR), alone and integrated with the Internet of Things (IoT), is a…
Descriptors: Foreign Countries, Music Education, Physical Environment, Simulated Environment
Luca Botturi; Tiffany Fioroni; Chiara Beretta; Davide Andreoletti; Alessandro Ferrari; Felipe Cardoso; Anna Picco-Schwendener; Suzanna Marazza; Silvia Giordano – Educational Technology Research and Development, 2024
Privacy is a central issue in the digitalization of society and directly concerns all Internet users. Privacy education is part of the picture of a more just digital society: it aims at making users more aware of the importance of their data and of the technical and financial tools and processes that involve their personal data. Nonetheless,…
Descriptors: Computer Simulation, Privacy, Internet, Student Behavior
Yousri Attia Mohamed Abouelenein; Shaimaa Abdul Salam Selim; Mohamed Ali Nagy Elmaadaway – Education and Information Technologies, 2024
It might be challenging for pre-service science teachers to apply their theoretical knowledge in the laboratory. Any attempt to shift the perspective in chemistry will necessitate the creation of novel techniques for elucidating theoretical themes. Examining how a virtual chemistry lab has affected the evolution and trend of scientific practice…
Descriptors: Laboratories, Virtual Classrooms, Chemistry, Science Education
Bosman, Lisa; Kotla, Bhavana; Madamanchi, Aasakiran; Bartholomew, Scott; Byrd, Vetria – European Journal of Engineering Education, 2023
Artificial intelligence (AI) is a rapidly developing field with growing importance in engineering, mainly as it serves to better understand and manipulate big data. However, the literature is sparse on how to educate engineers on the use of AI applications. For many years, a role-playing simulation known as the 'Beer Distribution Game' has been a…
Descriptors: Entrepreneurship, Engineering Education, Labor Force Development, Artificial Intelligence
Jordi Guitart; Juan José Costa – Interactive Learning Environments, 2024
The pandemic situation banned the presence of teachers and students in the classrooms disrupting the typical teaching process. Videoconferencing services have been used successfully for lectures, but they are insufficient for hands-on laboratories where the physical presence is a requirement (i.e. to access specific hardware). Enabling remote…
Descriptors: Distance Education, Laboratories, Computer Networks, Videoconferencing
Azzah Al-Maskari; Thuraya Al Riyami; Sami Ghnimi – Journal of Applied Research in Higher Education, 2024
Purpose: Knowing the students' readiness for the fourth industrial revolution (4IR) is essential to producing competent, knowledgeable and skilled graduates who can contribute to the skilled workforce in the country. This will assist the Higher Education Institutions (HEIs) to ensure that their graduates own skill sets needed to work in the 4IR…
Descriptors: Career Readiness, Technological Literacy, Student Attitudes, Information Technology
Kezia Herman Mkwizu; Ritimoni Bordoloi – Asian Association of Open Universities Journal, 2024
Purpose: Inclusive growth in the education sector is still a major challenge in some countries because of limited access to technologies and internet connectivity, among other reasons. However, as a technology, augmented reality (AR) is expected to be widely used in the field of education in the future. The main purpose of this paper is to explore…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
McDaniel, Paul N. – Journal of Geography, 2022
Amid the shift to virtual learning during the COVID-19 pandemic, educators across disciplines were faced with developing new strategies for active learning. This article discusses findings from a case study of using Google Earth for virtual field trips and projects in an undergraduate Geography of North America course, assessing the process of…
Descriptors: Geography Instruction, Internet, Maps, Active Learning
Alhudaithy, Hana – Research-publishing.net, 2019
Nowadays, we live in an ever-evolving technological world. There is thus a growing need to explore the use of modern technology in education in general, and in higher education in particular. The present paper investigates the use and effectiveness of Virtual Reality (VR) in higher education from the perspective of Saudi faculty at the College of…
Descriptors: Foreign Countries, College Faculty, Teacher Attitudes, Computer Simulation