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Paloma Sepulveda-Parrini; Paloma Valdivia-Vizarreta; Pilar Pineda-Herrero – Teaching in Higher Education, 2025
In this Point of Departure, we will present six key concepts, grouped into the following three dimensions which are salient for incorporating a cyberfeminist perspective into online higher education: Critical technologies (Platform capitalism and Digital gender gaps), Gendered gazes (Digital gender-based violence and Safer spaces) and…
Descriptors: Higher Education, Educational Quality, Electronic Learning, Internet
Cook, Michelle; Visser, Ryan – Journal of Educational Multimedia and Hypermedia, 2014
Multimedia presentations that combine visual and verbal information are widely used for instructional purposes. While the design of the text-graphic relationship is difficult, several design strategies with the potential to reduce cognitive load have been identified in the literature. The purpose of this study is to examine how split-attention,…
Descriptors: Multimedia Instruction, Attention, Prompting, Prior Learning
Fisher, Kenn; Newton, Clare – Higher Education Research and Development, 2014
The twenty-first century has seen the rapid emergence of wireless broadband and mobile communications devices which are inexorably changing the way people communicate, collaborate, create and transfer knowledge. Yet many higher education campus learning environments were designed and built in the nineteenth and twentieth centuries prior to…
Descriptors: Evidence, Technology Uses in Education, Higher Education, Educational Environment
Halliday, Christina – Canadian Review of Art Education: Research and Issues, 2009
An art and design university is a particular kind of "semiotic landscape," comprised of teachers and students heavily invested in the difference that non-linguistic modes of expression make to meaning and human experience. Here both experienced and emerging creative practitioners experiment with the signifying possibilities of, for example, wood,…
Descriptors: Art Education, Writing Instruction, College Curriculum, Literacy Education
King, Laurel A. – ProQuest LLC, 2009
Understanding the user and customizing the interface to augment cognition and usability are goals of human computer interaction research and design. Yet, little is known about the influence of individual visual-verbal information presentation preferences on visual navigation and screen element usage. If consistent differences in visual navigation…
Descriptors: Eye Movements, Computer Assisted Instruction, Usability, Computer Interfaces