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Ben Davies; Cosette Crisan; Eirini Geraniou; Teresa Smart – International Journal of Research in Undergraduate Mathematics Education, 2024
We focus on the integration of STACK--a Computer-Aided Assessment (CAA) technology--in the mathematics department of a high-ranking University in the United Kingdom. We study a department-wide project where instructors were expected to implement STACK into continuous assessment tasks for (nearly) all core modules across the first two years of…
Descriptors: Foreign Countries, Undergraduate Study, Computer Assisted Testing, Technology Uses in Education
Minnie Liu; Oi-Lam Ng; Yun Dai; Ching-Sing Chai – Canadian Journal of Science, Mathematics and Technology Education, 2024
This paper presents a case study of two prospective teachers' perturbations and professional development during lesson demonstrations which focused on technology-rich mathematics teaching and learning by analyzing a series of individual and collaborative video-based reflections to support the prospective teachers' learning. Drawing on the…
Descriptors: Preservice Teachers, Mathematics Teachers, Case Studies, Technology Uses in Education
Zhang, Kang; Shao, Zhijing; Lu, Yun; Yu, Ying; Sun, Wei; Wang, Zeyu – IEEE Transactions on Learning Technologies, 2023
As metaverse becomes one of the most popular buzzwords in technology, there is still a lack of support to integrate true metaverse learning experiences in massive open online courses (MOOCs). This article introduces a new framework of massive open metaverse courses (MOMCs) and its major enabling technologies, which add immersive and 3-D learning…
Descriptors: MOOCs, Learning Experience, Guidelines, Educational Technology
Mohd Firdaus Naif Omran Zailuddin; Nik Ashri Nik Harun; Haris Abadi Abdul Rahim; Azmul Fadhli Kamaruzaman; Muhammad Hawari Berahim; Mohd Hilmi Harun; Yuhanis Ibrahim – Journal of Research in Innovative Teaching & Learning, 2024
Purpose: The purpose of this research is to explore the transformative impact of AI-augmented tools on design pedagogy. It aims to understand how artificial intelligence technologies are being integrated into educational settings, particularly in creative design courses, and to assess the potential advancements these tools can bring to the field.…
Descriptors: Artificial Intelligence, Design, Teaching Methods, Technology Integration
Amélia Veiga; A. Miguel Gomes; Fernando Remião – Journal of Applied Research in Higher Education, 2025
Purpose: The present study aims to analyse the presumed relationship between VLC use and students' grades. Design/methodology/approach: The research strategy unfolds as a case study (Yin, 1994), framed by how undergraduate students of pharmaceutical sciences used video lecture capture (VLC) and the impact of VLC on pedagogic differentiation.…
Descriptors: Foreign Countries, Video Technology, Higher Education, Undergraduate Students
Sufiana Safiena; Yang Miang Goh – Education and Information Technologies, 2024
Traditional teaching methods like lectures can hinder the integration of theoretical knowledge and practical skills in higher education. To address this challenge, digital simulation games (DSGs) offer promising solutions through immersive and interactive learning experiences. Research shows that DSGs can motivate learners, enhance subject…
Descriptors: Authentic Learning, Undergraduate Study, Case Studies, Computer Games
Li-Wei Peng; Cheun-Yeong Lee – Excellence in Education Journal, 2024
Numerous educators, instructional designers, and technology specialists utilize case study methodologies to achieve various objectives, such as elevating the profession's status, bridging theory and practice, applying knowledge to real-world classroom and workplace scenarios, honing decision-making skills, and inspiring future professionals. This…
Descriptors: Graduate Students, Case Studies, Animation, Technology Uses in Education
Greenstein, Steven; Fernández, Eileen – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2023
Access to maker technologies has catalyzed and amplified the possibilities for creating physical materials that are responsive to the needs of students. Opportunities for design and fabrication of original mathematics manipulatives have been incorporated into the teacher education program at Montclair State University. Participating preservice…
Descriptors: Mathematics Instruction, Teaching Methods, Case Studies, Instructional Materials
Denise M. Sweeney – Research in Learning Technology, 2024
The ability to design effective technology-enhanced learning (TEL) experiences is a critical skill for university teachers. However, challenges endure on how best to develop university teachers in research-intensive universities to design TEL experiences that meet student, professional, and employer expectations. Having a greater insight of the…
Descriptors: Educational Technology, Technology Uses in Education, Case Studies, Social Environment
Giovanni Gonzalez Araujo – ProQuest LLC, 2024
This dissertation presents the results and outcomes of an effort to design educational tools and curriculum to improve student learning in introductory programming courses. The work was conducted at the University of California, Merced (UC Merced), situated in the Central Valley of California, and home to a diverse student population. The findings…
Descriptors: Undergraduate Study, Computer Science, Introductory Courses, Case Studies
Jason K. McDonald; Jonathan Balzotti; Melissa Franklin; Jessica Haws; Jamin Rowan – International Journal of Designs for Learning, 2023
In this design case, we report our design and playtest of a form of alternative reality, educational simulation that we call a playable case study (PCS). One of the features that make our simulations unique is how they are designed to implement a principle called This Is Not a Game, or TINAG, meaning that the affordances we design into the…
Descriptors: Computer Simulation, Program Design, Program Development, Barriers
Cameron Redden – ProQuest LLC, 2024
Artificial intelligence (AI) has demonstrated effectiveness in various educational contexts, offering adaptive evaluation mechanisms, personalized learning experiences, and increased learner engagement (Holstein et al., 2019; Woolf, 2019). This study examined the experiences of community college faculty incorporating AI technologies in teaching…
Descriptors: Best Practices, Artificial Intelligence, Technology Integration, Case Studies
Caldevilla-Domínguez, David; Martínez-Sala, Alba-María; Barrientos-Báez, Almudena – Education Sciences, 2021
The scientific production of digital literacy at the university level published in the Scopus database is analyzed, with a special emphasis on studies on tourism due to the relevance of information and communication technology (ICT) in said professional sector. For this, a bibliometric study of a pertinent sample is undertaken using a mixed…
Descriptors: Tourism, Bibliometrics, Information Technology, Technological Literacy
Mario Lepore; Federica Mennuni – International Journal for Technology in Mathematics Education, 2023
In this research, we investigated whether the use of GeoGebra Augmented Reality (AR) can foster students in conceptualising a mathematical object by manipulating its different semiotic representations. We designed and implemented, with thirty university mathematics students, a teaching sequence on paraboloids using GeoGebra AR supported by…
Descriptors: Computer Simulation, Computer Software, Mathematical Concepts, College Mathematics
Carlos Ortegón; Mathias Decuypere; Ben Williamson – Research in Education, 2024
The use of educational technologies in schools is being reshaped by a new kind of intermediary organization that brokers relations between schools, academia, governance, and industry. In this article we define and examine 'edtech brokers' as organizations that operate between the edtech industry, public schools, research centers and governments,…
Descriptors: Educational Technology, Technology Uses in Education, Information Scientists, Industry