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Ana Dias Daniel; Yannara Negre; Joaquim Casaca; Rui Patrício; Rodolpho Tsvetcoff – Education & Training, 2024
Purpose: The present study's goal is to assess the effect of a serious game on the development of entrepreneurial competence, self-efficacy and intention and thereby contribute to clarifying the usefulness of this approach in entrepreneurship education. Design/methodology/approach: The study sample and method included 76 graduate students,…
Descriptors: Foreign Countries, Graduate Students, Gamification, Educational Games
Ekin, Cansu Cigdem; Gul, Abdulmenaf – International Journal of Technology in Education, 2022
This research aims to conduct a bibliometric study to describe how game-based educational research is structured and how it has evolved over time. For this purpose, bibliometric analysis has been used to analyze 4980 publications indexed by the Elsevier SCOPUS database between 1967 and May 2021. The related publications were evaluated by analyzing…
Descriptors: Bibliometrics, Game Based Learning, Educational Research, Publications
Sampaio, Carlos; Régio, Mónica; Morgado, Margarida – Journal of Teaching in International Business, 2021
Companies' demands and competition in the job market push International Business students to become ready to work in multilingual environments where English is the main language of communication. Rather than expecting students to learn English by exposure or on their own there are content and language integrated approaches (such as Content and…
Descriptors: Accounting, Content and Language Integrated Learning, Learning Motivation, International Trade
Duarte, António; Barros, Alexandra – Australian Educational Computing, 2018
The objective of this study, in the Student Approaches to Learning (SAL) perspective, was to test a computer-assisted intervention that seeks to promote awareness and self-regulation of learning strategies, aiming at improving the quality of learning. The intervention involved the use, by a sample of higher education students, of purposely…
Descriptors: Computer Uses in Education, Intervention, Learning Strategies, College Students
Araújo, Isabel; Faria, Pedro Miguel – International Association for Development of the Information Society, 2020
The evolution of ICT and its adoption in higher education is driving greater interactivity in teaching and learning processes. The teaching/learning paradigm has been changing. Both educational actors, teacher and student, are increasingly adapting to use technologies. This article presents a study that enhances how technologies can be used in the…
Descriptors: Student Attitudes, Integrated Learning Systems, Higher Education, Technology Integration
Rosário, Pedro; Núñez, José Carlos; Trigo, Luisa; Guimarães, Carina; Fernández, Estrella; Cerezo, Rebeca; Fuentes, Sonia; Orellana, Marcela; Santibáñez, América; Fulano, Celso; Ferreira, Ângelo; Figueiredo, Mirela – Higher Education Research and Development, 2015
The current investigation aims at assessing the effectiveness of an intervention program designed to enhance self-regulated learning (SRL) strategies at the university level, with students from different cultural, linguistic, and educational backgrounds. The central tool of the program is a set of letters in which a fictional first-year student…
Descriptors: Program Effectiveness, Foreign Countries, Metacognition, Intervention
Rentroia-Bonito, Maria Alexandra; Gonçalves, Daniel; Jorge, Joaquim A. – International Journal of Mobile and Blended Learning, 2015
Technological advances during the last decade have provided huge possibilities to support e-learning. However, there are still concerns regarding Return-on-Investment (ROI) of e-learning, its sustainability within organizational boundaries and effectiveness across potential learner groups. Much previous research has concentrated on learners'…
Descriptors: Blended Learning, Learning Motivation, Cluster Grouping, Courseware
Basílio, Daniel; Araújo e Sá, Maria Helena; Simões, Ana Raquel – Language and Intercultural Communication, 2016
This study intends to highlight the role that Foreign Language Education (FLE), particularly in the Higher Education context, can play so as to contribute to the rapprochement of two distant and still mutually unknown countries such as Portugal and Turkey. In this sense, it ultimately aims at supporting the training of intercultural speakers,…
Descriptors: Role, Second Language Learning, Second Language Instruction, Intercultural Communication
Monteiro, Sílvia; Almeida, Leandro S.; Vasconcelos, Rosa M.; Cruz, José Fernando A. – High Ability Studies, 2014
This study explores the factors affecting the development of academic excellence on a group of 33 high-achieving engineering students. Participants were interviewed individually to explore several personal and contextual aspects of their past and current academic pathways. The results obtained reflect three main contributions to the…
Descriptors: Undergraduate Students, Qualitative Research, Engineering Education, Academic Achievement
Bacelar-Nicolau, P.; Caeiro, S.; Martinho, A. P.; Azeiteiro, U. M.; Amador, F. – International Journal of Sustainability in Higher Education, 2009
Purpose: In recent decades, there has been an increase of public awareness about environmental problems. A simultaneous effort to increase educational course offerings in this area has been made. The purpose of this paper is to evaluate the first edition of the blended learning MSc in Environmental Citizenship and Participation that is offered by…
Descriptors: Environmental Education, Distance Education, Citizen Participation, Learning Modalities
Rentroia-Bonito, M. A.; Jorge, J.; Ghaoui, C. – International Journal of Distance Education Technologies, 2006
E-learning is expected to support organizations and individuals so they can become more adaptable and competitive. However, in order for organizations to realize the full potential of this technology, they should create and sustain the right context to foster learning in articulation with business objectives. This requires active participation and…
Descriptors: Learning Motivation, Electronic Learning, Organizational Climate, Factor Structure
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers