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Sonbuchner, Timothy M.; Lee, Jacqueline; Mundorff, Emily C.; Santangelo, Jessica R.; Wei, Sujun; Novick, Peter A. – Journal of Microbiology & Biology Education, 2022
The article documents faculty experiences with the shift online due to the pandemic and provides recommendations to science, technology, engineering, and mathematics (STEM) instructors. Over 100 faculty members were surveyed on these topics and contrasted with previously reported student experiences. The online shift changed how faculty…
Descriptors: Virtual Classrooms, Stress Variables, Test Anxiety, COVID-19
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Capobianco, Stephen; Rubaii, Nadia; Líppez-De Castro, Sebastian – Research-publishing.net, 2016
In this paper, we outline the structure, goals, and lessons from our international teaching and learning collaboration in the spring 2015 semester. We took two public affairs courses with students in a U.S. and a Colombian university and combined them into a single hybrid course with the use of technology. The main goals of the course were to…
Descriptors: Technology Uses in Education, College Students, Public Affairs Education, Foreign Countries
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Bradley, Elizabeth Gates; Kendall, Brittany – Journal of Educational Technology Systems, 2014
Computer simulations can provide guided practice for a variety of situations that pre-service teachers would not frequently experience during their teacher education studies. Pre-service teachers can use simulations to turn the knowledge they have gained in their coursework into real experience. Teacher simulation training has come a long way over…
Descriptors: Educational Technology, Computer Simulation, Teacher Education, Preservice Teachers
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O'Connor, Eileen A. – Journal of Educational Technology Systems, 2015
Opening with the history, recent advances, and emerging ways to use avatar-based virtual reality, an instructor who has used virtual environments since 2007 shares how these environments bring more options to community building, teaching, and education. With the open-source movement, where the source code for virtual environments was made…
Descriptors: Electronic Learning, Virtual Classrooms, Simulated Environment, Open Source Technology
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Sarachan, Jeremy; Burk, Nanci; Day, Kenneth; Trevett-Smith, Matthew – Journal of Interactive Learning Research, 2013
Virtual worlds have become an invaluable space for online learning and the exploration of digital cultures. Communication departments can benefit from using these spaces to educate their students in the logistics of virtual worlds and as a way to better understand how the process of interpersonal and global communication functions in both online…
Descriptors: Computer Simulation, Cooperative Learning, Interpersonal Communication, Computer Mediated Communication
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Wilkens, Christian; Eckdahl, Kelli; Morone, Mike; Cook, Vicki; Giblin, Thomas; Coon, Joshua – Journal of Educational Technology Systems, 2014
This study examined the experiences of 11 graduate-level pre-service teachers completing Virtual School Field Experiences (VSFEs) with cooperating teachers in fully online, asynchronous high school courses in New York State. The VSFEs included a 7-week online teacher training course, and a 7-week online field experience. Pre-service teachers…
Descriptors: Preservice Teachers, Virtual Classrooms, Field Experience Programs, Online Courses
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Williams-Gray, Brenda – Journal of Teaching in Social Work, 2014
This article examines how to prepare professional social workers for real-world nonprofit leadership roles. A pilot course assignment that incorporates a quasi-organization fieldwork simulation developed by the author is described. Development and application of critical thinking skills are reviewed, the course objective is explained, and methods…
Descriptors: Social Work, Caseworker Approach, Leadership, Field Experience Programs
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Borgese, Anthony – Journal of Instructional Pedagogies, 2011
Entrepreneurship education is ripe for utilizing experiential learning methods. Experiential methods are best learned when there is constant immersion into the subject matter. One such transformative learning methodology is Virtual Enterprise (VE). Virtual Enterprise is a multi-faceted, experiential learning methodology disseminated by the City…
Descriptors: College Students, Entrepreneurship, Business Administration Education, Experiential Learning
Schachter, Ron – District Administration, 2012
Virtual school programs--especially online high school courses--are gaining traction in school districts around the country. While offering online courses was once the exclusive province of large state, nonprofit and for-profit organizations and companies, districts and even individual schools are now starting virtual schools of their own. Not…
Descriptors: Teachers, Electronic Learning, Distance Education, Online Courses
Snyder, Lawrence – ProQuest LLC, 2013
An analysis of data from the Community College Survey of Student Engagement and multiyear analysis of pretest/posttest scores in introductory criminal justice courses revealed there was a systemic decline in student engagement and achievement. Because of this analysis, a commercial virtual learning tool (CJI) that purported great success in…
Descriptors: Community Colleges, Two Year College Students, Instructional Effectiveness, Virtual Classrooms
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Singh, Gurmukh – Journal of Educational Technology Systems, 2012
The present article is primarily targeted for the advanced college/university undergraduate students of chemistry/physics education, computational physics/chemistry, and computer science. The most recent software system such as MS Visual Studio .NET version 2010 is employed to perform computer simulations for modeling Bohr's quantum theory of…
Descriptors: Undergraduate Students, Quantum Mechanics, Physics, Chemistry
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O'Connor, Eileen A.; Sakshaug, Lynae E. – Journal of Educational Technology Systems, 2009
Second Life (SL) is a user-created virtual environment with possible merit for teaching and learning in higher education. In this article, two teacher educators reflect on their initial development in SL, considering the ways they worked within SL to meet their differing instructional needs and the ways they prepared students for these learning…
Descriptors: Higher Education, Virtual Classrooms, Teacher Educators, Teacher Education Programs
Hassel, Bryan C.; Hassel, Emily Ayscue – Thomas B. Fordham Institute, 2011
As digital tools proliferate and improve, solid instruction in the basics will eventually become "flat"--available anywhere globally--and the elements of excellent teaching that are most difficult for technology to replace will increasingly differentiate student outcomes. As a result, teacher effectiveness may matter even more than it…
Descriptors: Foreign Countries, Teacher Effectiveness, Outcomes of Education, Educational Change
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Franz, Timothy M.; Vicker, Lauren A. – Teaching of Psychology, 2010
We report about an active learning demonstration designed to use a virtual class to present computer-mediated group communication course concepts to show that students can learn about these concepts in a virtual class. We designated 1 class period as a virtual rather than face-to-face class, when class members "attended" virtually using…
Descriptors: Active Learning, Group Dynamics, Interdisciplinary Approach, Team Teaching
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O'Connor, Eileen A. – Journal of Educational Technology Systems, 2010
To determine if and how using immersive virtual platforms might further educational purposes, the report examines three graduate, teacher-education, online courses that were conducted in part in Second Life (SL). By studying students' SL-related debriefings and assignments, by considering the type, format, and scheduling of SL events, and by…
Descriptors: Graduate Students, Teacher Education Programs, Online Courses, Computer Uses in Education
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