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Showing 1 to 15 of 23 results Save | Export
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Shadiev, Rustam; Wang, Xueying; Huang, Yueh-Min – Educational Technology Research and Development, 2021
Cross-cultural learning projects were carried out in learning environments created using Web 1.0 or Web 2.0 technologies in previous related studies. However, such environments have a limited ability to provide learners with immersive learning experiences of a foreign culture and fail to make them feel virtually present in a foreign cultural…
Descriptors: Cross Cultural Training, Computer Simulation, Emotional Intelligence, Web 2.0 Technologies
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Shadiev, Rustam; Huang, Yueh-Min – Computer Assisted Language Learning, 2020
In this study, we applied speech-enabled language translation (SELT) during lectures in a foreign language. The SELT program received input from the instructor's speech and generated translated texts that were shown to students during lectures. We tested the feasibility of our approach specifically with regard to how it facilitates student…
Descriptors: Attention, Cognitive Processes, Difficulty Level, Metacognition
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Chiu, Po-Sheng; Chen, Hsin-Chin; Huang, Yueh-Min; Liu, Chia-Ju; Liu, Ming-Chi; Shen, Ming-Hsun – Innovations in Education and Teaching International, 2018
Digital video has become a popular instructional media, which makes students more enthusiastic about the subjects they are learning. However, students may not be able to receive these benefits if the videos present the information they contain too quickly. To overcome this problem, this study proposed a video annotation learning system, by which…
Descriptors: Video Technology, Documentation, Technology Uses in Education, Eye Movements
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Shadiev, Rustam; Hwang, Wu-Yuin; Huang, Yueh-Min – Computer Assisted Language Learning, 2017
We reviewed literature from 2007 to 2016 (March) on mobile language learning in authentic environments. We aimed to understand publications' trend, research focus, technology used, methodology, and current issues. Our results showed that there was increasing trend in the publications. Students' perceptions towards mobile learning technologies and…
Descriptors: Educational Technology, Telecommunications, Handheld Devices, Student Attitudes
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Chiu, Po-Sheng; Huang, Yueh-Min – Innovations in Education and Teaching International, 2016
While mobile learning (m-learning) has considerable potential, most of previous strategies for developing this new approach to education were analysed using the knowledge, experience and judgement of individuals, with the support of statistical software. Although these methods provide systematic steps for the implementation of m-learning…
Descriptors: Electronic Learning, Case Studies, Foreign Countries, Teaching Methods
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Liu, Ming-Chi; Huang, Yueh-Min; Chien, Yu-Cheng – Journal of Educational Computing Research, 2019
The recording of words in a vocabulary notebook is regarded as a plausible and efficient method for learners, since they can organize and manage the individual words they wish to acquire. The wide appeal of portable computers has resulted in a rapid increase in taking notes via computers across college campuses. Although computers can increase…
Descriptors: Vocabulary Development, Teaching Methods, Notetaking, Computer Uses in Education
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Shadiev, Rustam; Chien, Yu-Cheng; Huang, Yueh-Min – SAGE Open, 2020
Scholars suggest that not every student completely comprehends the content of a lecture in a foreign language as the medium of instruction, especially in the case of those with low language ability. To facilitate comprehension of lectures in a foreign language, learning content was presented to students in multiple modalities; that is, in addition…
Descriptors: Comprehension, Language of Instruction, Lecture Method, English (Second Language)
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Yang, Xiaozhe; Lin, Lin; Cheng, Pei-Yu; Yang, Xue; Ren, Youqun; Huang, Yueh-Min – Educational Technology Research and Development, 2018
This study explores the effects of immersive VR on an individual's creativity and factors related to creativity including flow, attention and meditation (i.e., mental relaxation or stress). Sixty undergraduate students were invited to participate in an open-ended challenge to design a wearable technology functioning as a smart phone individually,…
Descriptors: Creativity, Computer Simulation, Stress Variables, Undergraduate Students
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Shadiev, Rustam; Wu, Ting-Ting; Huang, Yueh-Min – Interactive Learning Environments, 2017
In this study, we provide STR-texts to non-native English speaking students during English lectures to facilitate learning, attention, and meditation. We carry out an experiment to test the feasibility of our approach. Our results show that the participants in the experimental group both outperform those in the control group on the post-tests and…
Descriptors: College Students, Second Language Learning, English (Second Language), Assistive Technology
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Huang, Yueh-Min; Huang, Yong-Ming; Liu, Chien-Hung; Tsai, Chin-Chung – Interactive Learning Environments, 2013
Web-based self-learning (WBSL) has received a lot of attention in recent years due to the vast amount of varied materials available in the Web 2.0 environment. However, this large amount of material also has resulted in a serious problem of cognitive overload that degrades the efficacy of learning. In this study, an information graphics method is…
Descriptors: Web 2.0 Technologies, Cognitive Processes, Difficulty Level, College Students
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Huang, Yueh-Min; Liu, Ming-Chi; Chen, Nian-Shing; Kinshuk; Wen, Dunwei – Australasian Journal of Educational Technology, 2014
Web-based information problem-solving has been recognised as a critical ability for learners. However, the development of students' abilities in this area often faces several challenges, such as difficulty in building well-organised knowledge structures to support complex problems that require higher-order skills (e.g., system thinking). To…
Descriptors: Problem Solving, Concept Mapping, Educational Technology, Thinking Skills
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Shadiev, Rustam; Huang, Yueh-Min; Hwang, Jan-Pan – Educational Technology Research and Development, 2017
In this study, the effectiveness of the application of speech-to-text recognition (STR) technology on enhancing learning and concentration in a calm state of mind, hereafter referred to as meditation (An intentional and self-regulated focusing of attention in order to relax and calm the mind), was investigated. This effectiveness was further…
Descriptors: Assistive Technology, Learning, Attention, Metacognition
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Shadiev, Rustam; Wu, Ting-Ting; Sun, Ai; Huang, Yueh-Min – Educational Technology Research and Development, 2018
In this study, 21 university students, who represented thirteen nationalities, participated in an online cross-cultural learning activity. The participants were engaged in interactions and exchanges carried out on Facebook® and Skype® platforms, and their multilingual communications were supported by speech-to-text recognition (STR) and…
Descriptors: Learning Activities, Computer Assisted Instruction, Translation, Cross Cultural Studies
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Shadiev, Rustam; Hwang, Wu-Yuin; Huang, Yueh-Min; Liu, Chia-Ju – Technology, Pedagogy and Education, 2016
This study applied speech-to-text recognition (STR) technology to assist non-native English-speaking participants to learn at a seminar given in English. How participants used transcripts generated by the STR technology for learning and their perceptions toward the STR were explored. Three main findings are presented in this study. Most…
Descriptors: Foreign Countries, Assistive Technology, Character Recognition, Non English Speaking
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Hsu, Jung-Lung; Hwang, Wu-Yuin; Huang, Yueh-Min; Liu, Jui-Jung – Educational Technology & Society, 2011
Although previous studies have acknowledged that helping behavior has many potential benefits, little research has aimed at understanding which factors would possibly enhance helping behaviors among team members in CSCL environment. Accordingly, this study was intended to identify underlying factors leading learners to collaborate in virtual CSCL…
Descriptors: Undergraduate Students, Virtual Classrooms, Behavior, Educational Environment
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