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Udvaros, József; Gubán, Miklós – Acta Didactica Napocensia, 2016
The world all around us is rapidly developing. We are witnessing the rapid evolution of technology and communication. This means new challenges and responsibilities to future strategies and attitudes. Today's operating systems and development environments apply the principle of OOP; therefore today's developments are inconceivable without the…
Descriptors: Programming, Computer Science Education, Programming Languages, Computer Software
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Rich, Peter Jacob; Hu, Helen; Christensen, James; Ellsworth, Jordan – Grantee Submission, 2019
This report provides a comprehensive look at computer science (CS) education across Utah elementary, middle/jr. high, and high schools as of 2018. The Utah Expanding Computing Education Pathways (ECEP) team sent out a survey to all public schools in the state of Utah. The survey presented targeted questions depending on whether it was completed…
Descriptors: Computer Science Education, Public Schools, Teacher Attitudes, Enrollment Trends
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Pellas, Nikolaos – Interactive Learning Environments, 2017
The combination of Open Sim and Scratch4OS can be a worthwhile innovation for introductory programming courses, using a Community of Inquiry (CoI) model as a theoretical instructional design framework. This empirical study had a threefold purpose to present: (a) an instructional design framework for the beneficial formalization of a virtual…
Descriptors: Educational Indicators, Communities of Practice, Computer Simulation, High School Students
Margolis, Jane – MIT Press, 2017
The number of African Americans and Latino/as receiving undergraduate and advanced degrees in computer science is disproportionately low. And relatively few African American and Latino/a high school students receive the kind of institutional encouragement, educational opportunities, and preparation needed for them to choose computer science as a…
Descriptors: African American Students, Hispanic American Students, Computer Science Education, Disproportionate Representation
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Liu, Allison; Newsom, Jeff; Schunn, Chris; Shoop, Robin – Tech Directions, 2013
Schools everywhere are using robotics education to engage kids in applied science, technology, engineering, and mathematics (STEM) activities, but teaching programming can be challenging due to lack of resources. This article reports on using Robot Virtual Worlds (RVW) and curriculum available on the Internet to teach robot programming. It also…
Descriptors: Robotics, Programming, Computer Simulation, STEM Education
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Cigdem, Harun – Contemporary Educational Technology, 2015
This study focuses on learners' self-regulation which is one of the essential skills for student achievement in blended courses. Research on learners' self-regulation skills in blended learning environments has gained popularity in recent years however only a few studies investigating the correlation between self-regulation skills and student…
Descriptors: Metacognition, Computer Science Education, Measures (Individuals), Blended Learning
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Weintrop, David; Wilensky, Uri – Informatics in Education, 2014
Research on the effectiveness of introductory programming environments often relies on post-test measures and attitudinal surveys to support its claims; but such instruments lack the ability to identify any explanatory mechanisms that can account for the results. This paper reports on a study designed to address this issue. Using Noss and Hoyles'…
Descriptors: Programming, Programming Languages, Introductory Courses, Constructivism (Learning)
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Boutnaru, Shlomi; Hershkovitz, Arnon – Interdisciplinary Journal of e-Skills and Lifelong Learning, 2015
In recent years, schools (as well as universities) have added cyber security to their computer science curricula. This topic is still new for most of the current teachers, who would normally have a standard computer science background. Therefore the teachers are trained and then teaching their students what they have just learned. In order to…
Descriptors: Computer Software, Computer Security, Programming Languages, Computer Science Education
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Ryoo, Jean; Goode, Joanna; Margolis, Jane – Computer Science Education, 2015
This article describes the importance that high school computer science teachers place on a teachers' professional learning community designed around an inquiry- and equity-oriented approach for broadening participation in computing. Using grounded theory to analyze four years of teacher surveys and interviews from the Exploring Computer Science…
Descriptors: Communities of Practice, High Schools, Secondary School Teachers, Computer Science Education
Sepehr Vakil – ProQuest LLC, 2016
Computer science is rapidly emerging as a distinct feature of K-12 public education in the United States. Calls to expand computer science education are often linked to equity and diversity concerns around expanding access to girls and historically underrepresented students of color. In this dissertation, I argue that in addition to expanding…
Descriptors: Computer Science Education, Teaching Methods, Equal Education, Diversity
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Berland, Matthew; Martin, Taylor; Benton, Tom; Smith, Carmen Petrick; Davis, Don – Journal of the Learning Sciences, 2013
Many have suggested that tinkering plays a critical role in novices learning to program, and recent work in learning analytics (Baker & Yacef, 2009 Blikstein, 2011) allows us to describe new relationships in the process. Using learning analytics, we explore how students progress from exploration, through tinkering, to refinement, a pathway…
Descriptors: Learning Processes, Data Collection, Novices, Females
Gottfried, Michael; Bozick, Robert – Society for Research on Educational Effectiveness, 2012
Academic math and science courses have been long shown to increase learning and educational attainment, but are they sufficient on their own to prepare youth for the challenges and rigor of the STEM workforce? Or, are there distinctive benefits to complementing these traditional academic courses with applied ones? Answers to these questions are…
Descriptors: Mathematics Achievement, Engineering Education, Computer Science Education, High School Students
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McLoughlin, Eilish, Ed.; Finlayson, Odilla E., Ed.; Erduran, Sibel, Ed.; Childs, Peter E., Ed. – Contributions from Science Education Research, 2019
This edited volume presents innovative current research in the field of Science Education. The chapter's deal with a wide variety of topics and research approaches, conducted in a range of contexts and settings. Together they make a strong contribution to knowledge on science teaching and learning. The book consists of selected presentations from…
Descriptors: Theory Practice Relationship, Science Education, Teaching Methods, Learning Processes
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De Cristoforis, P.; Pedre, S.; Nitsche, M.; Fischer, T.; Pessacg, F.; Di Pietro, C. – IEEE Transactions on Education, 2013
Educational robotics proposes the use of robots as a teaching resource that enables inexperienced students to approach topics in fields unrelated to robotics. In recent years, these activities have grown substantially in elementary and secondary school classrooms and also in outreach experiences to interest students in science, technology,…
Descriptors: Robotics, STEM Education, Computer Interfaces, Programming
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Magerko, Brian; Freeman, Jason; McKlin, Tom; Reilly, Mike; Livingston, Elise; McCoid, Scott; Crews-Brown, Andrea – ACM Transactions on Computing Education, 2016
This article presents EarSketch, a learning environment that combines computer programming with sample-based music production to create a computational remixing environment for learning introductory computing concepts. EarSketch has been employed in both formal and informal settings, yielding significant positive results in student content…
Descriptors: Art Education, STEM Education, Computer Science Education, Disproportionate Representation
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