Publication Date
In 2025 | 5 |
Since 2024 | 46 |
Since 2021 (last 5 years) | 186 |
Since 2016 (last 10 years) | 463 |
Since 2006 (last 20 years) | 882 |
Descriptor
Video Technology | 893 |
High School Students | 544 |
Teaching Methods | 368 |
Foreign Countries | 315 |
Student Attitudes | 174 |
Educational Technology | 170 |
Technology Uses in Education | 156 |
Science Instruction | 146 |
High Schools | 130 |
Interviews | 121 |
Mathematics Instruction | 112 |
More ▼ |
Source
Author
Ayres, Kevin M. | 9 |
Mechling, Linda C. | 7 |
Bryant, Kathryn J. | 5 |
Doerr-Stevens, Candance | 4 |
Foster, Ashley L. | 4 |
Hobbs, Renee | 4 |
Muir, Tracey | 4 |
Seidel, Tina | 4 |
Beach, Richard | 3 |
Bruce, David L. | 3 |
González, Gloriana | 3 |
More ▼ |
Publication Type
Education Level
Location
Indonesia | 32 |
California | 24 |
Turkey | 22 |
Canada | 21 |
Australia | 18 |
South Africa | 15 |
China | 14 |
Germany | 14 |
New York | 14 |
Brazil | 12 |
Japan | 12 |
More ▼ |
Laws, Policies, & Programs
No Child Left Behind Act 2001 | 3 |
California Education Code | 1 |
North American Free Trade… | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards without Reservations | 1 |
Meets WWC Standards with or without Reservations | 3 |
Does not meet standards | 1 |
Amy D. Spriggs; Sally B. Shepley; Mark D. Samudre; Hannah E. Keene; Kai O'Neill; Shealynn Hall – Career Development and Transition for Exceptional Individuals, 2025
This study evaluated the effects of behavior skills training (BST) as a means to acquire and generalize self-instruction behaviors using video activity schedules (VidAS) loaded on an iPod Touch for four U.S. high school students with intellectual disabilities. Behavior skills training procedures were implemented in two different vocational…
Descriptors: High School Students, Students with Disabilities, Intellectual Disability, Behavior Modification
Chiara Andrà; Igor' Kontorovich; Domenico Brunetto – For the Learning of Mathematics, 2023
Valeria and Emilia are two experienced high-school teachers, who position themselves as enthusiasts of using instructional mathematical videos in their teaching. They both see the videos as adjuvant to students' learning, but their respective lessons turn out to be very different, in particular with respect to students' participation. Teachers'…
Descriptors: High School Teachers, Video Technology, Technology Uses in Education, Mathematics Instruction
Eileen McGivney – British Journal of Educational Technology, 2025
Agency, or the capacity to take intentional actions, is considered one of the primary affordances of virtual reality (VR) for learning. VR is expected to increase learners' agency because it allows for full-body interactivity from a first-person perspective, giving them novel ways of interacting with the digital environment. Yet, agency in…
Descriptors: Technology Uses in Education, Computer Simulation, Field Trips, Personal Autonomy
Valentina Nachtigall; Selina Yek; Nikol Rummel – Journal of Computer Assisted Learning, 2024
Background: With the increasing availability of immersive technologies such as 360° videos for educational purposes, research needs to shift from media comparison studies to value-added studies in order to identify conditions for effective learning with such technologies. For the educational use of history-related virtual reality media, which are…
Descriptors: Computer Simulation, Video Technology, Technology Uses in Education, Educational Technology
Siegle, Del – Gifted Child Today, 2024
Gifted and talented students with an interest in technology can use their advanced cognitive abilities to create webinars and workshops, research presentations, artistic showcases, literary discussions in a variety of languages, digital portfolios, and community and club activities. With YouTube evolving into a primary source of information among…
Descriptors: Academically Gifted, Video Technology, Creativity, Cognitive Ability
Chak-Him Fung; Kin-Keung Poon; Michael Besser; Ming-Chung Fung – Journal of Computer Assisted Learning, 2024
Background Study: The effects of the flipped classroom (FC) on students' academic performance remain ambiguous, and the use of pre-class videos may be one of the main factors hindering students' progress. A software package called GeoGebra has been proposed as a substitute for pre-class videos to aid students' learning. Objective: This study…
Descriptors: Flipped Classroom, Computer Software, Academic Achievement, Geometry
Alan A. Tomson – ProQuest LLC, 2024
The purpose of this Action Research project was to understand the educational needs of the underserved communities in rural Appalachia and to significantly enhance the fairness of currently limited access to Mountain Institute STEM Academy (MISA) STEM seminar programs. Cycle 1 research was conducted with STEM faculty from two rural Appalachian…
Descriptors: Rural Schools, High Schools, Disadvantaged Schools, STEM Education
Masimula, Nokuthula; Moodley, Kimera; Van Wyk, Mari – International Journal of Education and Development using Information and Communication Technology, 2023
In rural contexts, schools experience many challenges such as lack of electricity, unstable WIFI, not enough classrooms and inadequate classroom technology. These challenges resulted in many teachers shying away from the use of technology in the classrooms. As with other subject fields, IsiNdebele language teachers want to prepare their learners…
Descriptors: Foreign Countries, Electronic Learning, Technology Uses in Education, Native Language Instruction
Reina Karen M. Celestino-Salcedo; Jr. Sotero O. Malayao Jr.; Monera A. Salic-Hairulla; Ellen J. Castro; Ivy Claire V. Mordeno – Journal of Education and Learning (EduLearn), 2024
The challenge of creating reliable technology-based resources for science learning is a perennial challenge in Philippine education, with limited learning materials accessible to all learners. This study is about the development of a videocast embedded with physics education technology (PhET) simulation that served as supplementary learning…
Descriptors: Physics, Science Education, Motion, Scientific Concepts
Takahiro Terao – Applied Measurement in Education, 2024
This study aimed to compare item characteristics and response time between stimulus conditions in computer-delivered listening tests. Listening materials had three variants: regular videos, frame-by-frame videos, and only audios without visuals. Participants were 228 Japanese high school students who were requested to complete one of nine…
Descriptors: Computer Assisted Testing, Audiovisual Aids, Reaction Time, High School Students
Winnifred Wijnker; Arthur Bakker; Paul Drijvers – Technology, Knowledge and Learning, 2024
Interest is key to learning. Video is a promising tool for interest development in education, but professionals in education are in need of more theory-grounded guidance for production, selection, and use of videos. In previous studies, we developed and validated a model on film's interest raising mechanisms in educational contexts, called the…
Descriptors: Video Technology, Technology Uses in Education, Student Interests, Models
Cueva, Andrea; Inga, Esteban – Education Sciences, 2022
Technology development has been integrated into the educational environment and has led teachers to become much better trained in educational, technological tools. Currently, education is being transformed; for this, there are new methodological approaches, and education needs the integration of digital tools. Previously and still today,…
Descriptors: Educational Technology, Technology Uses in Education, Flipped Classroom, Higher Education
Celeca A. Sukra – Journal of Research Initiatives, 2023
Technology has impacted every aspect of modern culture, including education. The influx of educational technology in schools presents opportunities to explore ways to engage students in the learning process fully. Although students may enjoy using technology in their daily lives, it is necessary to carefully consider how these students make sense…
Descriptors: Flipped Classroom, Video Technology, Instructional Materials, Technology Uses in Education
de Souza, Vanessa Maria; Rodrigues, Alessandra – Digital Education Review, 2022
This study seeks to identify Responsible Research and Innovation (RRI) principles for producing Digital Storytelling (DS) in Investigation Group (IG) among Brazilian basic education students, based on socio-scientific themes. This investigation used qualitative research. The methodological path consisted of developing IG activities aimed at…
Descriptors: Story Telling, Technology Uses in Education, Learning Activities, Foreign Countries
Eury Hong; Anthony M. Perry – Journal of STEM Education: Innovations and Research, 2023
Community-based Project-Based Learning (PBL) is a promising practice to improve secondary STEM education. In these projects, students design and conduct authentic investigations with community stakeholders and technical experts. The work culminates with a public display of authentic artifacts like evidence-based advocacy reports or engineering…
Descriptors: STEM Education, Instructional Materials, Video Technology, Technology Uses in Education