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Foster, Aroutis; Shah, Mamta – Journal of Educational Computing Research, 2015
There is a need for game-based learning frameworks that provide a lens for understanding learning experiences afforded in digital games. These frameworks should aim to facilitate game analyses, identification of learning opportunities, and support for learner experiences. This article uses the inquiry, communication, construction, and expression…
Descriptors: Educational Games, Computer Games, Computer Uses in Education, Learning Experience
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Collier, John; Dowson, Martin – Journal of Research on Christian Education, 2008
This article presents the efforts of one Christian school to counteract secular societal norms and foster Christian values in its students. Anecdotal observations led to an empirical study to ascertain students' thinking about values. In turn, the study results led to the school staff taking specific actions to address the realities discovered in…
Descriptors: Foreign Countries, Religious Education, Christianity, Educational Practices