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Showing all 14 results Save | Export
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Lo, Jane C.; Neufeld-Kaiser, Jerry – Social Education, 2022
Project-based learning (PBL) is well known for engaging students enthusiastically and for supporting strong experiential learning. Less well known is that rigorous PBL also excels at fostering rich civic engagement--of key importance now, at a time of heightened concern about civics education. In this article, the authors will illuminate how…
Descriptors: Active Learning, Student Projects, United States Government (Course), Civics
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Karina Valariie Anne Mariadas; Farrah Dina Yusop – Curriculum and Teaching, 2024
The purpose of this study was to evaluate that project-based learning results in learners to be intrinsically motivated when learning History. Three methods were implemented in this study, namely role playing, poster-making and mixed projects (i.e., role playing and poster-making). To further enhance the understanding of intrinsic motivation, the…
Descriptors: Foreign Countries, Active Learning, Student Projects, History Instruction
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Suharini, Erni; Baharsyah, Moh. Nasrul – Review of International Geographical Education, 2020
The importance of understanding disaster issues affecting Indonesia encourages the integration of disaster mitigation into the education system. For instance, the inclusion of disaster mitigation occurs in the subject of geography. However, the implementation of disaster mitigation learning still faces several obstacles. The aim of this study is…
Descriptors: Natural Disasters, Emergency Programs, Teaching Methods, Role Playing
Albright, Glenn; Fazel, Mina; Khalid, Nikita; McMillan, Jeremiah; Hilty, Don; Shockley, Kristen; Joshi, Shashank – Online Submission, 2022
The purpose of this study is to examine the impact of an online virtual human role-play simulation in teaching high school educators and staff to identify, talk to, and if necessary, refer students in psychological distress to support services. High school educators (N = 31,144) from 43 US states and 5 American territories completed a baseline…
Descriptors: Program Effectiveness, High School Teachers, Faculty Development, Computer Simulation
Saputro, Ida Nugroho; Mahfud, Tuatul; Mulyani, Yogiana; Nurtanto, Muhammad – Online Submission, 2020
The study of entrepreneurial learning in schools has been widely reviewed, however, is limited to aspects of the theory. This study aims to find out how to teach entrepreneurship education in culinary schools. This study used a qualitative approach with case studies design. The result revealed that: (1) entrepreneurship education is considered…
Descriptors: Teaching Methods, Entrepreneurship, Cooking Instruction, Service Occupations
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Choudhary, Rahul K.; Foppoli, Alexander; Kaur, Tejinder; Blair, David G.; Zadnik, Marjan; Meagher, Richard – Physics Education, 2018
The decline in students' interest in science and technology is a major concern in the western world. One approach to reversing this decline is to introduce modern physics concepts much earlier in the school curriculum. We have used the context of the recent discoveries of gravitational waves to test the benefits of one-day interventions, in which…
Descriptors: Intervention, Science Instruction, Physics, Teaching Methods
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Lo, Jane C.; Tierney, Gavin – Journal of Social Science Education, 2017
Purpose: Increasing students' political interest has been a longstanding goal of civic education. One way to trigger students' interests in political issues is by engaging them first in an attention grabbing activity (i.e., assigning them to roles). Because it is important to examine not only how roles may trigger political interest, but also…
Descriptors: United States Government (Course), High School Students, Student Interests, Politics
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Barrow, Elizabeth; Anderson, Janice; Horner, Martinette – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2017
Using the of Humans of New York photoblog concept, the exemplar lesson plan described in this article incorporated technology and the replacement, amplification, and transformation framework to modify a traditional social studies lesson on the American Civil War into an engaging and inquiry-based lesson. Students researched individuals who lived…
Descriptors: Teaching Methods, Photography, Student Journals, Electronic Journals
Naveh, Nissan – Online Submission, 2010
This article presents a method for teaching the theory of symbolic interactionism in a high-school course--Introduction to Sociology. The role-playing game used as a method for teaching the theory is grounded on a philosophy of education whose principles call for meaningful and relevant learning, based on experiential activity and investigation of…
Descriptors: Role Playing, Foreign Countries, Sociology, Educational Philosophy
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Frantz, Kyle – Science Teacher, 2007
Initiatives in education reform emphasize inquiry-based active learning and real-world relevance to increase science literacy nationwide. Active teaching and learning approaches yield rapid intellectual development and may increase interest and motivation to learn science. Incorporating the topic of drug use with neuroscience, biology, psychology,…
Descriptors: Narcotics, Learning Motivation, Educational Change, Adolescents
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Braxton, John M.; Jones, Willis A.; Hirschy, Amy S.; Hartley, Harold V., III – New Directions for Teaching and Learning, 2008
Active learning, which entails any class activity that "involves students doing things and thinking about the things that they are doing," stands as an important pedagogical practice. Discussion, the types of questions faculty ask students in class, role playing, cooperative learning, debates, and the types of questions faculty ask on examinations…
Descriptors: Social Integration, Private Colleges, Role Playing, Cooperative Learning
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Oberle, Alex P. – Journal of Geography, 2004
Role-playing activities are an example of active learning that introduces students to "real-world" situations. This paper discusses the development and assessment of a role-play that involves an undergraduate geography class in a local public land management process. This particular case study is useful because it reflects broader themes and…
Descriptors: Role Playing, Active Learning, Geography, Geography Instruction
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Alden, Lori – Social Studies, 2005
In this article, the author introduces Birka, a strategic trading game for high school economics students in either regular or advanced placement classes. For the game, students assume the role of Vikings who have returned to the medieval outpost of Birka to trade the loot from villages they have plundered. Playing cards represent the loot:…
Descriptors: Advanced Placement, Economics Education, Educational Games, Teaching Methods
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Alber, Sheila R.; Martin, Christa M.; Gammill, Deidra M. – Gifted Child Today, 2005
Throughout history, gifted writers have enriched the human experience with the power and beauty of words. These literary masters enlighten people to universal truths, expand their minds to new ideas and visions, and challenges them to advance civilization. Exposing gifted students to the vast realm of important literature can inspire them to find…
Descriptors: Academically Gifted, Cooperative Learning, Active Learning, Classics (Literature)