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Matt Reingold – SANE Journal: Sequential Art Narrative in Education, 2024
This paper presents the findings of a qualitative study about the inclusion of arts-based assessment strategies in a 12th grade Israel education classroom. Students were tasked with producing a political cartoon that demonstrated their understandings of contemporary Israeli society. Data was collected from interviews and students' original…
Descriptors: Cartoons, Visual Arts, Political Attitudes, Global Approach
Henrik Fürst; Filippa Millenberg; Erik Nylander – European Educational Research Journal, 2024
Drawing on convention theory and sociology of critique, this article examines how teachers at a Swedish folk high school coordinate students' activities through tests. Through ethnographic descriptions of exercises, assignments, presentations, and exhibitions that test students' engagement, it is shown how the teachers seek to depart from the…
Descriptors: Art Education, Learner Engagement, Creativity, Folk Schools
Matt Reingold – Journal of Jewish Education, 2024
An arts-based qualitative research study was conducted to study the use of political cartoons in Israel education in a high school class. Data analysis revealed that students' initial interest in the cartoons coupled with the diversity of representations of Israeli society on display in the cartoons facilitated an Israel education experience that…
Descriptors: Foreign Countries, Current Events, Political Issues, Cartoons
Kim, Ei Seul; Chu, Hye-eun; Song, Jinwoong – Asia-Pacific Science Education, 2023
As collaboration among scientists from diverse backgrounds can help generate theories and foster the discovery of natural phenomena, the importance of creativity via collaboration in science learning has been widely recognized. This study aimed to investigate the science classroom creativity of Korean high school students who participated in an…
Descriptors: Art Education, STEM Education, Multicultural Education, Creativity
Pablo Egana-delSol – npj Science of Learning, 2023
This article evaluates the impact of an Art-based program, which consisted in bringing artist to do workshops in public schools, on academic achievements, creativity (i.e., the skill) and the external manifestation of creativity in action (i.e., creative behaviors). The main contribution with respect to previous literature is a quasi-experimental…
Descriptors: High School Students, Art Education, Creativity, Art
Ozga, Wioletta Karina; Cudo, Andrzej – Journal of Creative Behavior, 2022
Are there differences in divergent thinking and personality traits between students who attend art-based high schools and non-art-based high schools? The main goal of this exploratory study was to focus on this question and to explore the factors that might differentiate a sample of art and non-art high school students. We addressed these…
Descriptors: High School Students, Art Education, Creative Thinking, Personality Traits
Jake Anders; Francis Green; Morag Henderson; Golo Henseke – Cambridge Journal of Education, 2024
Using rich longitudinal data from the UK's Millennium Cohort Study (MCS), the authors compare the performance of private and state school pupils in age 16 national examinations (GCSEs) in England, where private schools are particularly well resourced by international standards. Performance among pupils attending private secondary schools is…
Descriptors: Foreign Countries, National Competency Tests, Private Schools, Academic Achievement
Kim, Hyojung; So, Hyo-Jeong; Park, Ju-Yeon – Educational Technology & Society, 2022
The goal of this study was to examine the effect of engaging students in socially engaged art (SEA) education to create 3D virtual worlds for fostering creative problem-solving (CPS) skills. The study was conducted with 135 students (aged 16) of boys' high school in Korea who participated in the SEA program through four stages: Stage 1-…
Descriptors: Learner Engagement, Art Education, Computer Simulation, Creative Thinking
Whelan, Michael; Wright-Brough, Freya; Hancox, Donna; Browning, Yanto – International Journal of Inclusive Education, 2023
As Australian institutions shift towards widening participation in higher education, recent research has strengthened the notion that institutions must challenge their own values to find ways of recognising and sharing the values of more diverse cohorts. This pilot study acknowledges the call for universities to move 'away from the notion that it…
Descriptors: Migrants, Refugees, Universities, Creativity
Xiaodong Huang; Chengche Qiao – Science & Education, 2024
Artificial intelligence is the unification of philosophy, cognitive science, mathematics, neurophysiology, psychology, computer science, information theory, cybernetics, and uncertainty theory. Therefore, it is feasible and necessary to utilize STEAM (Science, Technology, Engineering, Liberal Arts, and Mathematics) education to learn artificial…
Descriptors: Thinking Skills, Artificial Intelligence, STEM Education, Art Education
Michael Lipset; Bronwen Low – Urban Education, 2025
We study the role of Hip-Hop teaching artists in a school change initiative. A school-university-community partnership in a Canadian city, the project sought to develop a school-wide focus on the "urban arts" for student learning and wellbeing. The experiences of nine teaching artists over four years, examined through the lens of…
Descriptors: Foreign Countries, High Schools, High School Students, High School Teachers
Suzanne Rodgers – International Journal of Art & Design Education, 2024
In this research, I explore the potential of a material-led, embodied pedagogical approach to cultivate diverse modes of thinking, knowing and becoming within a pre-GCSE curriculum. Drawing from my experiences as both an artist and educator, I acknowledge the transformative power inherent in recognising the agency of all forms of matter, whether…
Descriptors: High School Teachers, High School Students, Art Education, Paper (Material)
Chung, Chih-Chao; Huang, Shu-Lan; Cheng, Yuh-Ming; Lou, Shi-Jer – International Journal of Technology and Design Education, 2022
The purposes of this study were to integrate imagination and STEAM education to construct a special topic course on wearable devices for pets for technology senior high school students studying electronic science; to explore the impacts of the learning process on students' imagination, STEAM competences and satisfaction with learning…
Descriptors: STEM Education, Art Education, Active Learning, Student Projects
Wilson, Aileen – Art Education, 2022
In 2013, an art college in a large Northeastern city in the United States launched the Art College Scholars (ACS) program in response to the growing exclusion of high-achieving, low-income students from higher education, and a need to diversify the pool of art and design school applicants. The 3-year ACS program offers 80 hours of art and design…
Descriptors: Art Education, Academic Aspiration, Gifted, Low Income Students
Hannigan, Shelley; Wickman, Per-Olof; Ferguson, Joseph Paul; Prain, Vaughan; Tytler, Russell – International Journal of Science Education, 2022
In this paper, we analyse results from one classroom session within an 8-week program in which Year 10 students constructed 'trash' puppets of endangered Australian animals. In making the puppets and using them as part of a 'theatre in a suitcase' performance at Melbourne Zoo, students were expected to integrate both scientific and artistic goals…
Descriptors: Aesthetics, Science Education, Art Education, Foreign Countries