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Bibic, Lucka; Druskis, Justinas; Walpole, Samuel; Angulo, Jesus; Stokes, Leanne – Journal of Chemical Education, 2019
Virtual reality (VR) technology has been capturing the public imagination for decades. VR software applications that allow for interactive immersion are emerging as a renowned medium in many areas, including educating the public in biochemistry-related subjects via public engagement events. This report provides information about an immersive,…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Computer Software
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Gilbert, Jenelle N.; Lyon, Hayden; Wahl, Mary-tyler – Strategies: A Journal for Physical and Sport Educators, 2015
Sport participation can be a stressful experience for some high school athletes. Sustaining a sport injury can further increase athletes' stress levels. Coaches may feel uncomfortable interacting with injured athletes and can unconsciously or purposefully marginalize them. However, coaches have a responsibility toward all of their athletes,…
Descriptors: Coping, Injuries, Athletes, Athletic Coaches
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Hamilton, Gloria J. – Psychology in the Schools, 2009
This article presents current statistics on nonmedical use of both categories of prescription medications by high school and college students. The incidence of nonmedical use of prescription medications continues to increase among high school and college students. Two categories of drugs that are commonly used for reasons other than those for…
Descriptors: College Students, High School Students, Narcotics, Attention Deficit Hyperactivity Disorder