Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 4 |
Descriptor
Source
EURASIA Journal of… | 1 |
International Association for… | 1 |
Journal of Turkish Science… | 1 |
Smart Learning Environments | 1 |
Author
Asniza, Ishak Nor | 1 |
Baharuddin, Abdul Rahman Md | 1 |
Chen Meng | 1 |
Chou, Ying-Chyi | 1 |
Curtis J. Bonk | 1 |
Ifenthaler, Dirk, Ed. | 1 |
Isaías, Pedro, Ed. | 1 |
Lin, Chi-Chau | 1 |
Mengyuan Zhao | 1 |
Nooraida, Yakob | 1 |
Ong, Kiah-Ju | 1 |
More ▼ |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Collected Works - Proceedings | 1 |
Tests/Questionnaires | 1 |
Education Level
High Schools | 4 |
Secondary Education | 4 |
Adult Education | 2 |
Higher Education | 2 |
Postsecondary Education | 2 |
Early Childhood Education | 1 |
Elementary Education | 1 |
Grade 1 | 1 |
Kindergarten | 1 |
Primary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
Test of Science Related… | 1 |
What Works Clearinghouse Rating
Chen Meng; Mengyuan Zhao; Zilong Pan; Qianqian Pan; Curtis J. Bonk – Smart Learning Environments, 2024
As online learning and teaching are becoming an educational trend, online students' engagement will directly impact the learning and teaching effects and outcomes. A scientific application of gamification in online learning, teaching, and online course design will improve online learners' learning experience and help build a better virtual…
Descriptors: Gamification, Electronic Learning, Learner Engagement, Student Motivation
Asniza, Ishak Nor; Zuraidah, Md Osman Siti; Baharuddin, Abdul Rahman Md; Zuhair, Zainal Muhammad; Nooraida, Yakob – Journal of Turkish Science Education, 2021
It is the teacher's responsibility in paying serious attention on highlighting the 21st century way of learning in transforming the education system, focusing on equipping students with communication skills, critical thinking, and collaboration skills. This 21st century learning requires suitable teaching aids to achieve the learning objectives.…
Descriptors: Electronic Learning, Game Based Learning, Educational Games, High School Students
Ong, Kiah-Ju; Chou, Ying-Chyi; Yang, Ding-Yah; Lin, Chi-Chau – EURASIA Journal of Mathematics, Science and Technology Education, 2020
This research investigated the effects of creative drama on situational interest, career interest, and science-related attitudes of science majors and non-science majors. Also investigated were students' perception toward creative drama. 55 science majors and 28 non-science majors from five high schools in Malaysia voluntarily participated in this…
Descriptors: Science Education, Vocational Interests, Scientific Attitudes, Instructional Effectiveness
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education