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Showing 1 to 15 of 17 results Save | Export
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Özkan, Tutku; Asik, Asuman – Journal of Learning and Teaching in Digital Age, 2023
Among a variety of language learning materials, the crucial role that coursebooks have on learning and teaching processes takes a great deal of attention in the scholarly literature. English language coursebooks have been thought of as one of the most pivotal instruments for effective and systematic language learning experiences. Therefore, it is…
Descriptors: Technology Integration, Textbook Preparation, Foreign Countries, Second Language Learning
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Carmen Durham; Loren Jones – Educational Technology & Society, 2024
Technology continually changes day-to-day interactions, and emergent bilingual learners often multitask, using several digital tools, at times simultaneously, to communicate and learn. Students may text, post on social media, and listen to music as they complete their work. Studies have examined the affordances of technology for language learning,…
Descriptors: Bilingual Students, Time Management, Executive Function, Cooperative Learning
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Mulders, Miriam – International Association for Development of the Information Society, 2022
Theoretical background: Learning in virtual realities (VR) has become increasingly important. In this context, VR appears to be particularly conducive to affective learning objectives, such as perspective-taking in VR actors. Previous research has often focused on investigating cause-effect relationships that focus on the direct effects of…
Descriptors: Computer Simulation, Grade 8, Grade 9, Visual Aids
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Ge, Jenny; Smyth, Rachael E.; Searle, Michelle; Kirkpatrick, Lori; Evans, Rebecca; Elder, Alexa; Brown, Heather – Brock Education: A Journal of Educational Research and Practice, 2021
Technology continues to form an important part of the educational landscape, although the value of portable devices as learning tools is still being explored and debated. In light of the technology-based teaching methods suddenly brought into effect in response to the COVID-19 pandemic, the deliberate use of technology for learning is increasingly…
Descriptors: Educational Technology, Technology Uses in Education, COVID-19, Pandemics
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Raz Harel; Shai Olsher; Michal Yerushalmy – Research in Mathematics Education, 2024
Conjectures are a key component of mathematical inquiry, a process in which the students raise conjectures, refute or dismiss some of them, and formulate additional ones. Taking a design-based research approach, we formulated a design principle for personal feedback in supporting the iterative process of conjecturing. We empirically explored the…
Descriptors: Mathematics Instruction, Teaching Methods, Feedback (Response), Thinking Skills
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Monkovic, Julia Marie; Jones, Serena Monique; Nicolas, Madeleine; Katyal, Priya; Punia, Kamia; Noland, Damon; Montclare, Jin Kim – Journal of Biological Education, 2022
While Science, Technology, Engineering, and Mathematics (STEM) education is essential in the high school curriculum, it often carries a reputation of being formidable and overwhelming. The resulting unease students often face inhibits their ability to learn effectively; thus it can be beneficial to integrate a more familiar approach to teach them…
Descriptors: Educational Technology, Biology, Science Instruction, STEM Education
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Davis, James P.; Bellocchi, Alberto – Cultural Studies of Science Education, 2020
This study addresses the need for innovative research approaches in science education for understanding better the inter-relationships between emotion and cognition in learning, using a sociological perspective. Our perspective draws upon the concept of emotional energy that is described as an outcome from successful social interactions during…
Descriptors: Grade 10, Science Instruction, Emotional Response, Verbal Communication
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Yang, Yuqin – International Association for Development of the Information Society, 2019
The study used activity systems analysis to characterize the processes, dynamics, and tensions in the social practices developed by a class of academic low-achievers in a knowledge-building environment augmented by analytics-supported reflective assessment. A class of 37 Grade 9 low-achievers and an experienced teacher participated this study.…
Descriptors: Low Achievement, Knowledge Level, Video Technology, Student Attitudes
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Maruyama, Ryoga; Ogata, Shinpei; Kayama, Mizue; Tachi, Nobuyuki; Nagai, Takashi; Taguchi, Naomi – International Association for Development of the Information Society, 2022
This study aims to explore an educational learning environment that supports students to learn conceptual modelling with the unified modelling language (UML). In this study, we call the describing models "UML programming." In this paper, we show an educational UML programming environment for science, technology, engineering, art, and…
Descriptors: Case Studies, Programming Languages, Learning Processes, Models
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Fahrurozi, Achmad; Maesaroh, Suci; Suwanto, Imam; Nursyahidah, Farida – Journal of Research and Advances in Mathematics Education, 2018
This research aims to produce a Learning Trajectory Based Instruction (LTBI) that can help the ninth grade students understand the concept of congruence of the two-dimensional shape by examining Lawang Sewu as one of Central Java historical buildings. LTBI is defined as a teaching and learning trajectory that uses Hypothetical Learning Trajectory…
Descriptors: Advanced Students, Learning Processes, Teaching Methods, Building Design
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Ochoa Alpala, Dayra Piedad; Medina Peña, Nieves – HOW, 2014
This article reports an action research that intended to study to what extent students shape their writing skill in English through the use of a virtual room. As the study, we randomly selected six ninth graders in high school from thirty two students at a Colombian private institution. Three instruments were used, namely, interviews, students'…
Descriptors: Virtual Classrooms, Writing Skills, Action Research, Grade 9
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Pohnl, Sabine; Bogner, Franz X. – Journal of Educational Computing Research, 2012
Up to now, only a few studies in multimedia learning have focused on gender effects. While research has mostly focused on learning success, the effect of gender on instructional efficiency (IE) has not yet been considered. Consequently, we used a quasi-experimental design to examine possible gender differences in the learning success, mental…
Descriptors: Instructional Design, Groups, Quasiexperimental Design, Gender Differences
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Bloome, David; Beierle, Marlene; Grigorenko, Margaret; Goldman, Susan – Language and Education, 2009
Framed within interactional sociolinguistics, microethnographic discourse analysis, and cognitive science, we examine how intercontextuality, collective memories, and classroom chronotopes were used in generating learning opportunities in a ninth-grade language arts classroom. Five consecutive videorecorded lessons were analyzed focusing on how…
Descriptors: Grounded Theory, Sociolinguistics, Language Arts, Discourse Analysis
Walsh, Tanja; Vainio, Teija; Varsaluoma, Jari – International Association for Development of the Information Society, 2014
In the era of mobile devices and services, researchers in the educational domain have been interested in how to support learning with mobile technology in both local and global contexts. Recent human-computer interaction (HCI) research in the educational domain has particularly focused on how to develop mobile learning services and how to evaluate…
Descriptors: Information Technology, Cross Cultural Studies, Longitudinal Studies, Foreign Countries
Niess, Margaret L.; Walker, Janet M. – Learning & Leading with Technology, 2009
Mathematics is a discipline that has significantly advanced through the use of digital technologies with improved computational, graphical, and symbolic capabilities. Digital videos can be used to present challenging mathematical questions for students. Video clips offer instructional possibilities for moving students from a passive mode of…
Descriptors: Mathematics Education, Mathematical Concepts, Video Technology, Logical Thinking
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