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Ahmad F. Saad – Online Submission, 2023
In modern school education, the integration of technology has revolutionized traditional teaching methods and introduced innovative approaches to curriculum design. Class blogs and student blogs have emerged as dynamic web 2.0 tools that hold immense potential to transform the learning experience in schools. This abstract explores the utilization…
Descriptors: Electronic Publishing, Web Sites, Educational Technology, Program Implementation
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Loh, Chin Ee; Sun, Baoqi; Majid, Shaheen – English in Education, 2020
Research on the gendered reading habits and preferences of boys and girls presents them as very different. This study focuses on the gendered reading habits and preferences of Singapore adolescent students (aged 12 to 17) to examine if such polarity exists in their reading habits. Drawing on survey data from 4830 adolescents in five secondary…
Descriptors: Gender Differences, Reading Habits, Adolescents, Preferences
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Ahmad F. Saad – International Society for Technology, Education, and Science, 2023
In modern school education, the integration of technology has revolutionized traditional teaching methods and introduced innovative approaches to curriculum design. Class blogs and student blogs have emerged as dynamic web 2.0 tools that hold immense potential to transform the learning experience in schools. This abstract explores the utilization…
Descriptors: Electronic Publishing, Web Sites, Teaching Methods, Learner Engagement
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Annetta, Leonard; Vallett, David; Fusarelli, Bonnie; Lamb, Richard; Cheng, Meng-Tzu; Holmes, Shawn; Folta, Elizabeth; Thurmond, Brandi – Journal of Computers in Mathematics and Science Teaching, 2014
The purpose of this study was to examine the effect Serious Educational Games (SEGs) had on student interest in science in a federally funded game-based learning project. It can be argued that today's students are more likely to engage in video games than they are to interact in live, face-to-face learning environments. With a keen eye on…
Descriptors: Educational Games, Science Instruction, Student Interests, Learning Activities