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Özkan, Tutku; Asik, Asuman – Journal of Learning and Teaching in Digital Age, 2023
Among a variety of language learning materials, the crucial role that coursebooks have on learning and teaching processes takes a great deal of attention in the scholarly literature. English language coursebooks have been thought of as one of the most pivotal instruments for effective and systematic language learning experiences. Therefore, it is…
Descriptors: Technology Integration, Textbook Preparation, Foreign Countries, Second Language Learning
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Yildirim, Latife; Karahan, Engin – Digital Education Review, 2023
The purpose of this study is to investigate how gamification using Web 2.0 tools affects secondary school students' listening comprehension skills on a German second language course. The sub-purposes are to investigate the study's outputs, such as course interest and academic motivation. The design of the study was action research, which is one of…
Descriptors: Web 2.0 Technologies, Gamification, Listening Comprehension, German
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Atalan, Esra; Subasi, Gonca – Turkish Online Journal of Educational Technology - TOJET, 2023
In recent years, numerous innovative tools such as digital and online flashcards have emerged in the education field to meet the needs of digital natives. Therefore, the current study, it was aimed at investigating the impact of a digital flashcard tool, Quizlet, on the vocabulary acquisition of Turkish EFL learners. Besides, learners' perception…
Descriptors: Grade 9, Vocabulary Development, Teaching Methods, Second Language Instruction
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Aras, Tuncay; Can, Ajda Aylin – Turkish Journal of Education, 2023
This study aims to develop educational software for the instrument (guitar) training course through gamification. The study was carried out by basing on the design and development research method and the processes included in the analysis, design, development, implementation, and evaluation phases of the method are considered as the sub-problems…
Descriptors: Computer Software, Musical Instruments, Educational Technology, Music Education
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Babacan, Nuri; Güler, Çetin – Education Quarterly Reviews, 2022
The purpose of this research is to examine whether the use of Plickers in English language teaching has any effects on students' motivation, anxiety and academic achievement. In this context, this study was held with 61 students studying in the ninth grade of a high school that is located in a rural region in the east part of Turkey. In this…
Descriptors: English (Second Language), Second Language Instruction, Program Effectiveness, Grade 9
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Çakan Uzunkavak, Melike; Gül, Gülnihal – GIST Education and Learning Research Journal, 2022
This research is aimed to evaluate the contribution of activities prepared with Web 2.0 technologies for the sound formation unit within the scope of a music lesson to the learning levels of students. The study group consists of 220 students in the 9th grade of Trabzon Affan Kitapçioglu Anatolian High School. A 9-question knowledge test was…
Descriptors: Web 2.0 Technologies, Learning Activities, Self Esteem, Metacognition
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Ugur, Naciye Güliz; Koç, Tugba – International Journal of Educational Leadership and Management, 2019
Technology has changed the way people live, from use of the Internet to the way they communicate with text messages and e-mails. This change is also evident in the education system. This study traced how principals' leadership roles have changed in the school setting because digital natives and society, in general, have become technologically…
Descriptors: Foreign Countries, High Schools, Grade 9, Grade 10
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Ayçiçek, Burak; Yanpar Yelken, Tugba – International Online Journal of Education and Teaching, 2021
This study investigated the effect of technology-enhanced flipped classroom model applications on high school students' classroom engagement and classroom life perceptions in teaching English. In the study, pretest and posttest experiment-control group quasi-experimental design was used. The experimental group was taught using the flipped method…
Descriptors: Flipped Classroom, High School Students, Learner Engagement, English (Second Language)
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Omurtak, Esra; Zeybek, Gulcin – Journal of Education in Science, Environment and Health, 2022
In this study, it was aimed to determine the effect of activities based on augmented reality applications in 9th grade biology lesson on students' achievement and motivation towards biology lesson and to get students' opinions about the applications. In the study, mixed method was used. The study group of the research consisted of students of two…
Descriptors: Computer Simulation, Technology Uses in Education, Biology, Academic Achievement
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Kamuran Özdemir – African Educational Research Journal, 2023
The age of digital media has gradually changed our habits of accessing information and the knowledge we have. The learning habits of students and the way they access information have also changed. Reflecting on this fact, the main purpose of this research is to determine the reflection of this change in history education and students. The main…
Descriptors: Student Attitudes, Access to Information, History Instruction, Grade 9
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Ayyüce Kurt Dizbay; Füsun Gülderen Alacapinar – Journal of Educators Online, 2024
This research investigated the effect of the use of mobile-assisted digital content on students' English lesson achievement. This study employed a quasi-experimental design with a pretest and posttest given to both an experimental group and a control group. The study consisted of 29 9th Grade students at a public school in Turkey. The pretest was…
Descriptors: Handheld Devices, Telecommunications, High School Students, Public Schools
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Renan Seker; Tezcan Kartal; Adem Tasdemir; Ibrahim Serdar Kiziltepe – Journal of Education in Science, Environment and Health, 2023
Technology may lead to many new problems, especially for students at high school level. The ease of using and accessing technology increases the risk of the younger pupils' addiction to technology. Problematic uses of technology, especially among high school students, include internet use, instant messaging, online gaming, social networking and…
Descriptors: High School Students, Technology, Addictive Behavior, Internet
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Ceylaner, Sibel Günay; Karakus, Fazilet – English Language Teaching, 2018
This study aims to investigate the effects of the flipped classroom model on ninth grade students' self-directed learning readiness and attitudes towards the English course and identify how the flipped classroom method affects students' self-directed learning readiness and attitudes towards the English course as well as the potential reasons for…
Descriptors: Foreign Countries, Homework, Video Technology, Educational Technology
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Nabiyev, Vasif V.; Çakiroglu, Ünal; Karal, Hasan; Erümit, Ali K.; Çebi, Ayça – EURASIA Journal of Mathematics, Science & Technology Education, 2016
This study is aimed to construct a model to transform word "motion problems" in to an algorithmic form in order to be processed by an intelligent tutoring system (ITS). First; categorizing the characteristics of motion problems, second; suggesting a model for the categories were carried out. In order to solve all categories of the…
Descriptors: Intelligent Tutoring Systems, Problem Solving, Word Problems (Mathematics), Mathematics Instruction
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Erdener, Kevser; Perkmen, Serkan; Shelley, Mack; Ali Kandemir, Mehmet – Computers in the Schools, 2022
The main purpose of the current study was to develop and validate a scale of perceived attributes of the interactive whiteboard (IW) for the mathematics class. Rogers' Diffusion of Innovations Theory served as the theoretical framework. Two groups of participants in Turkey were employed in this study. The first group consisted of 350 middle school…
Descriptors: Test Construction, Mathematics Instruction, Foreign Countries, Educational Technology
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