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Wong, Ruth – Interactive Learning Environments, 2023
What will happen if students cannot go to school and can rely on online learning? This study aimed to examine whether students' basic learning needs could be met when teaching and learning can only be conducted through online mode. According to Ormrod (2011), the four basic learning needs are arousal, autonomy, relatedness and competence, which…
Descriptors: Online Courses, Student Needs, Personal Autonomy, Competence
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Yang, Yuqin – Journal of Computer Assisted Learning, 2019
This study aimed to examine the role and process of reflective assessment supported by the Knowledge Connections Analyzer in helping low academic achievers to develop epistemic agency in knowledge building. The participants were 33 ninth-grade low achievers from a visual arts course in Hong Kong. A comparison class of 33 students, taught by the…
Descriptors: Reflection, Low Achievement, Academic Achievement, Epistemology
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Yang, Yuqin; van Aalst, Jan; Chan, Carol K. K. – American Educational Research Journal, 2020
This study investigates designs for developing knowledge building (KB) and higher order competencies among academically low-achieving students. Thirty-seven low-achieving students from a ninth-grade visual arts course in Hong Kong participated. The design involved principle-based KB pedagogy, with students writing on Knowledge ForumĀ® (KF),…
Descriptors: Reflection, Student Evaluation, Knowledge Level, Low Achievement
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Chiu, Thomas K. F. – Journal of Research on Technology in Education, 2022
During school closures forced by the COVID-19 pandemic, remote/online learning has been adopted to help students continue to learn. Student engagement, which is energized by motivation as explained by self-determination theory (SDT), is a prerequisite for learning. Therefore, this study investigated how the three perceived psychological needs in…
Descriptors: Self Determination, Student Participation, COVID-19, Pandemics
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Lo, Chung Kwan; Hew, Khe Foon – Interactive Learning Environments, 2020
This study examines Grade 9 students' mathematics achievement and cognitive engagement under three different instructional approaches: traditional learning, flipped learning with gamification, and online independent study with gamification. The duration of the study lasted an entire school year. The central theories underpinning flipped learning…
Descriptors: Foreign Countries, Secondary School Students, Grade 9, Secondary School Mathematics