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de Souza, Vanessa Maria; Rodrigues, Alessandra – Digital Education Review, 2022
This study seeks to identify Responsible Research and Innovation (RRI) principles for producing Digital Storytelling (DS) in Investigation Group (IG) among Brazilian basic education students, based on socio-scientific themes. This investigation used qualitative research. The methodological path consisted of developing IG activities aimed at…
Descriptors: Story Telling, Technology Uses in Education, Learning Activities, Foreign Countries
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Wommer, Fernanda Gabriela Bitencourt; Sepel, Lenira Maria Nunes; Loreto, Elgion Lucio Silva – Research in Science & Technological Education, 2023
Background: Gamification is the use of game design elements, such as rules of play, point scoring and competition, in a non-game context, in learning activities. We designed a game, based on the famous augmented reality game "Pokémon GO," called Insects GO in which players should capture images of real insects with their mobile phones.…
Descriptors: Gamification, Entomology, Middle School Students, Student Attitudes
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Fernandes, Solange Hassan Ahmad Ali; Healy, Lulu – North American Chapter of the International Group for the Psychology of Mathematics Education, 2014
This paper explores the algebraic expressions of deaf learners as they explore and construct sequences using the digital microworld Mathsticks. More specifically, it attempts to identify how the deaf students coordinated bodily, discursive and digital resources in order to attribute their own personal senses to the notion of variable. Examples of…
Descriptors: Deafness, Algebra, Mathematics Instruction, Educational Technology
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Rafferty, Anna N., Ed.; Whitehill, Jacob, Ed.; Romero, Cristobal, Ed.; Cavalli-Sforza, Violetta, Ed. – International Educational Data Mining Society, 2020
The 13th iteration of the International Conference on Educational Data Mining (EDM 2020) was originally arranged to take place in Ifrane, Morocco. Due to the SARS-CoV-2 (coronavirus) epidemic, EDM 2020, as well as most other academic conferences in 2020, had to be changed to a purely online format. To facilitate efficient transmission of…
Descriptors: Educational Improvement, Teaching Methods, Information Retrieval, Data Processing
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Duarte, Rosalia; Cazelli, Sibele; Migliora, Rita; Coimbra, Carlos – Education Policy Analysis Archives, 2013
The main purpose of this paper is provide information relevant for the formulation of new policies for the integration of technology in education from the discussion of research results that analyse computer skills and digital media uses among students (between 12 to 18 years old) from schools in the city of Rio de Janeiro, Brazil. The schools…
Descriptors: Computer Literacy, Skill Analysis, Foreign Countries, Mass Media Use
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Gomes, Alessandro Damasio Trani; Borges, A. Tarciso; Justi, Rosaria – International Journal of Science Education, 2008
This study investigates the relationship between the students' understanding of the aims of an investigative activity and their performance when conducting it. One hundred and eighty-one year nine students from a public middle school in Brazil took part in the study. Students working in pairs were asked to investigate two problems using a…
Descriptors: Investigations, Program Effectiveness, Foreign Countries, Personnel Data