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Sun, Mengting; Meng, Shuxin – Youth & Society, 2023
In tracing two Chinese rural middle school classes for 3 years, this study found the positive impact of adopting the algorithm-based mobile short video platform Douyin on rural adolescents' intrinsic motivation. The application's broad adoption has reshaped the social processes supporting adolescent users' intrinsic motivation and spontaneous…
Descriptors: Foreign Countries, Middle School Students, Early Adolescents, Student Motivation
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Manakul, Theeradej; Somabut, Anucha; Tuamsuk, Kulthida – Cogent Education, 2023
Smart teaching is an essential skill for teachers to effectively transform their classrooms into active learning environments. However, teachers need to have specific abilities to apply the smart teaching approach which comprised of pedagogy, technology, and classroom management. This research was conducted based on the Khon Kaen University Smart…
Descriptors: Teaching Skills, Active Learning, Junior High School Teachers, Outcomes of Education
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Yi-Fan Liu; Wu-Yuin Hwang; Chia-Hsuan Su – Interactive Learning Environments, 2024
Drama learning is helpful for English speaking, however, few studies provided students with opportunities to practice drama conversations individually. This study proposed a Context-Awareness Smart Learning Mechanism (CASLM) and integrated into SmartVpen that consisted of context-aware learning content, context-aware input assistance, oral…
Descriptors: Context Effect, Artificial Intelligence, Second Language Learning, English (Second Language)
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Shenglin Cao; Juan Chu; ZuoChen Zhang; Liyan Liu – Interactive Learning Environments, 2024
VR technology is being widely used in education due to it's a sense of immersion, real-time interaction, and ability to stimulate imagination. However, there is a lack of research comparing students at different stages. This study used a quasi-experimental design involving 73 fourth-grade and 86 eighth-grade students in two schools in northwest…
Descriptors: Computer Simulation, Technology Uses in Education, Instructional Effectiveness, Elementary School Students
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Makransky, Guido; Petersen, Gustav B.; Klingenberg, Sara – British Journal of Educational Technology, 2020
Science-related competencies are demanded in many fields, but attracting more students to scientific educations remains a challenge. This paper uses two studies to investigate the value of using Immersive Virtual Reality (IVR) laboratory simulations in science education. In Study 1, 99 (52 male, 47 female) seventh (49) and eighth (50) grade…
Descriptors: Computer Simulation, Technology Integration, Science Interests, Science Careers
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Chand, Vijaya Sherry; Deshmukh, Ketan Satish; Shukla, Anurag – Educational Technology Research and Development, 2020
This paper explores technology integration and the role of teacher beliefs in this integration to assess a 'smart-class' initiative that was introduced in 3173 Grade 7-8 classrooms of 1609 public schools in India in 2017. It first reports on the impact of the initiative at the end of its first year, using a sample of 2574 children drawn from 155…
Descriptors: Technology Integration, Teacher Attitudes, Grade 7, Grade 8
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Hofverberg, Hanna – Environmental Education Research, 2020
This article explores the significance of students' encounters with materiality in general and with crafting materials in particular when learning for sustainability. The aim of the explorative study is to illustrate a research approach that can show what students and the material do in correspondence and what stories emerge from this activity. An…
Descriptors: Handicrafts, Sustainability, Environmental Education, Video Technology
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Eisenbach, Brooke Boback; Corrieri Augusta, Caitlin – RMLE Online: Research in Middle Level Education, 2022
In seeking out a means of encouraging eighth-grade readers in their literacy and communication development, a university professor and middle grades educator collaborated in an action research study focused on expanding connection and collaboration amongst and between students. Through a theoretical lens grounded in social constructivism, this…
Descriptors: Grade 8, Middle School Students, Student Experience, Electronic Learning
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Sofkova Hashemi, Sylvana – Designs for Learning, 2022
Drawing on experiences from a large-scale Nordic co-design research project, this paper explores the development of cross-border blended education with the aim to strengthen students' Nordic identity and knowledge of neighboring Nordic languages illuminating the flow of didactical designs students were offered to engage in, i.e. the knowledge…
Descriptors: Foreign Countries, Instructional Design, Blended Learning, Educational Development
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Baker, Ryan; Wang, Feng; Ma, Zhenjun; Ma, Wei; Zheng, Shiyue – Journal of Interactive Learning Research, 2018
In this paper we evaluate the effectiveness of an adaptive online learning platform, designed to support Chinese students in learning the English language. The adaptive platform is studied in three studies, where the experimental platform is compared to an alternate, non-adaptive platform, with random assignment to conditions (the adaptive…
Descriptors: Foreign Countries, Online Courses, Educational Technology, Technology Uses in Education
Houston Independent School District, 2018
Vocabulary.com is an online adaptive game that teaches students words by systematic exposure to a variety of question types and activities and by understanding all the word meanings and nuances as they are learned. Vocabulary.com teaches 14,000 words using over 208,000 questions. It has been implemented with the Houston Independent School…
Descriptors: Educational Technology, Technology Uses in Education, Educational Games, Vocabulary Development
Randel, Bruce – Online Submission, 2018
Century Analytics, Inc. conducted a rigorous evaluation of Edmentum's Exact Path to estimate the impact of Exact Path use on student achievement in reading in kindergarten through Grade 3. Exact Path is an online educational tool designed to support individualized student instruction. This study's quasi-experimental design (QED), analyses, and…
Descriptors: Reading Achievement, Kindergarten, Grade 1, Grade 2
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Rita Rodrigues; João Ferreira-Santos; Julia Draghi; Margarida M. Marques; Lúcia Pombo – International Association for Development of the Information Society, 2024
To drive effective change towards sustainable development, several courses of action have been devised, and education was pointed as a way to attain this goal. Recognizing the impact of learning in context, it is essential to develop innovative educational proposals that bring schools into other social contexts. This study aims to present, albeit…
Descriptors: Sustainable Development, Student Attitudes, Handheld Devices, Telecommunications
David William Hooks – ProQuest LLC, 2020
This qualitative action research dissertation was an endeavor to strengthen the practitioner-researcher's ability to foster collaboration skills among eighth grade students in his elective science, technology, engineering, and mathematics (STEM) class. The research question that anchored this study was: To what extent can I foster effective…
Descriptors: Cooperation, Group Activities, Middle School Students, Technology Uses in Education
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Adair, Amy; Owens, Jessica; Gobert, Janice – Grantee Submission, 2022
Providing high-level support to students on NGSS inquiry practices can be challenging; however, teacher dashboards can help teachers provide just-in-time instruction to students, both in-person and online. Prior work has shown some success with a dashboard that alerts teachers in real time on students' science inquiry difficulties, but teachers…
Descriptors: Epistemology, Network Analysis, Discourse Analysis, Educational Technology
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