Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 1 |
Descriptor
Academic Achievement | 1 |
Active Learning | 1 |
Anxiety | 1 |
Computer Games | 1 |
Cooperative Learning | 1 |
English (Second Language) | 1 |
Feedback (Response) | 1 |
Foreign Countries | 1 |
Formative Evaluation | 1 |
French | 1 |
Game Based Learning | 1 |
More ▼ |
Source
International Journal of… | 1 |
Publication Type
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
Elementary Education | 1 |
Grade 7 | 1 |
Grade 8 | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Secondary Education | 1 |
Audience
Location
United Arab Emirates | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Vallorani, Cecilia Maria; Gibert, Isabel; Tuffnell, Christopher – International Journal of Mobile and Blended Learning, 2022
This study examines the use of gamification as an innovative assessment approach to foreign language learning with 12-14-year-old students. A mixed methodology has been applied. Quantitative data have been collected from formative non-gamified and gamified assessments. Qualitative data was collected from a student questionnaire. The results were…
Descriptors: Second Language Learning, Second Language Instruction, Computer Games, Game Based Learning