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Tai, Tzu-Yu; Chen, Howard Hao-Jan – Interactive Learning Environments, 2023
Willingness to communicate (WTC) is considered to be an important factor contributing to successful foreign language learning. Many studies aim at finding effective tools for enhancing WTC. With the support of AI and Automatic Speech Recognition technology, intelligent personal assistants (IPAs) seem to have potentials in improving foreign…
Descriptors: Grade 8, English (Second Language), English Language Learners, Language Attitudes
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Liang, Hsin-Yi; Hsu, Tien-Yu; Hwang, Gwo-Jen; Chang, Shao-Chen; Chu, Hui-Chun – Interactive Learning Environments, 2023
In the past decades, collaborative game-based learning has been used to facilitate students' learning in authentic learning contexts. Although several previous studies have reported the potential of this approach for students' learning performance and motivation, unequal participation could negatively influence the learning effectiveness of…
Descriptors: Museums, Science Education, Critical Thinking, Competency Based Education
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Kuo, Yen-Ruey; Tuan, Hsiao-Lin; Chin, Chi-Chin – Research in Science Education, 2020
This study aims to examine the influence of inquiry-based instruction on eighth-grade male and female students' motivation and engagement in science learning in two public junior high schools in central Taiwan. Mixed-methods methodology was adopted with 60 students (32 males and 28 females) in the experimental group and 56 students (28 males and…
Descriptors: Foreign Countries, Inquiry, Teaching Methods, Gender Differences
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Hung, Cheng-Yu; Sun, Jerry Chih-Yuan; Liu, Jia-Yin – Interactive Learning Environments, 2019
This study aimed to investigate the effect of flipped classrooms integrated with massive open online courses (MOOCs) and game-based learning on the learning motivation and learning outcomes of students from different backgrounds (in terms of gender, grade, self-confidence indicators in mathematics, and roles played in the game-based learning…
Descriptors: Blended Learning, Online Courses, Game Based Learning, Instructional Effectiveness
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Chou, Mei-Ju; Hsu, Yung-Hung; Chen, Ching-Chi – Universal Journal of Educational Research, 2015
The present study aims to investigate the effects of Aesthetics English comic books on EFL junior high school students' vocabulary acquisition, reading comprehension, and English learning motivation. The participants in this study were 28 eighth graders from one class in a public junior high school in Pingtung in Taiwan. After ten weeks…
Descriptors: Aesthetics, English (Second Language), Cartoons, Junior High School Students
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Sun, Jerry Chih-Yuan; Lee, Kuan-Hsien – Educational Technology & Society, 2016
The purpose of this study is to evaluate the feasibility of the integration of concept maps and tablet PCs in anti-phishing education for enhancing students' learning motivation and achievement. The subjects were 155 students from grades 8 and 9. They were divided into an experimental group (77 students) and a control group (78 students). To begin…
Descriptors: Learning Motivation, Teaching Methods, Concept Mapping, Handheld Devices
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Tsai, Fu-Hsing; Kinzer, Charles; Hung, Kuo-Hsun; Chen, Cheng-Ling Alice; Hsu, I-Ying – Interactive Learning Environments, 2013
While most current educational simulation games provide learners with gameplay experience to motivate learning, there is often a lack of focus on ensuring that the desired content knowledge is actually learned. Students may focus on completing game activities without learning the targeted content knowledge, thus negating the desired learning…
Descriptors: Simulation, Educational Games, Learning Motivation, Instructional Design
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Shih, Shu-Shen – Journal of Educational Research, 2009
The author examined how Taiwanese junior high students' perceptions of autonomy support from teachers and parents as well as autonomous and controlled motivations were related to their implicit theories of intelligence. The author also attempted to determine the ability of these constructs to explain students' reports of avoidance strategies…
Descriptors: Help Seeking, Student Attitudes, Learning Motivation, Grade 8
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Tseng, Chung-Hsien; Tuan, Hsiao-Lin; Chin, Chi-Chin – International Journal of Science Education, 2010
This study examines the relationship between the learning motivation and conceptual change of 127 eighth graders, after they have learned the acid, base, and salt concept in a digital learning context, designed according to the dual-situated learning model (DSLM). Two instruments--the students' motivation towards science learning (SMTSL)…
Descriptors: Self Efficacy, Learning Strategies, Diagnostic Tests, Student Motivation